Updated Commander Spawn Animation in the PTE Build

Discussion in 'Planetary Annihilation General Discussion' started by brianpurkiss, July 16, 2014.

  1. brianpurkiss

    brianpurkiss Post Master General

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    Agreed.

    People with faster internet connections and faster computers will have an advantage. But that doesn't mean we need to give them an advantage.

    In a competitive game there needs to be a clear: "The game starts now, and everyone starts at the same time."

    And by "competitive," I don't mean esports super skilled players. I mean two people playing against each other with the goal of beating the other.
    corteks likes this.
  2. shiwanabe

    shiwanabe Member

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    While I can definitely see that queuing during the selection process would cause problems, I would say that allowing queuing during the landing process would be a nice way of allowing a more sedate start to the match.

    Currently we have a hard to precisely determine time when we are able to start queuing things (which I believe is also obscured behind a big explosion).

    Blargh, not getting the words right for continuing this, hopefully this is clear enough, let me know if it isn't.
  3. Geers

    Geers Post Master General

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    There is literally a countdown.

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