Tank Comander Alpha [v0.2.04]

Discussion in 'Unrelated Discussion' started by ozonexo3, June 20, 2014.

  1. ozonexo3

    ozonexo3 Active Member

    Messages:
    418
    Likes Received:
    196
    Optymalisations, optymalisations... successfully reduced drawcalls count from 70-120 to 15-25. Main thing was terrain, I created my own terrain creation instead of Unity's terrain. For old mobile devices terrain cant have more than 4 textures. Also created atlas for all enviro object that reduced drawcalls for about 5.
    Game works much better, even on old phones (screenshot from Galaxy S2 working with full mobile quality on 50-60fps)
    And... almost ready flame tank! Alpha release is close :D Can't wait to give it to you guys for tests
    [​IMG]
    [​IMG]
    LavaSnake likes this.
  2. ace902902

    ace902902 Active Member

    Messages:
    548
    Likes Received:
    212
  3. ace902902

    ace902902 Active Member

    Messages:
    548
    Likes Received:
    212
    for polishing, it would be nice to have the antena on the tank sway when you move.
    ozonexo3 likes this.
  4. ozonexo3

    ozonexo3 Active Member

    Messages:
    418
    Likes Received:
    196
    Done ;)
    Today i fixed some bugs in pathfinding, some UI bugs, texture and fx optimizations for mobiles and controls sensitivity for different mobile devices.
    Unfortunately I can't spend more time on it because I have to get back to work :(
  5. ace902902

    ace902902 Active Member

    Messages:
    548
    Likes Received:
    212
  6. Quitch

    Quitch Post Master General

    Messages:
    5,853
    Likes Received:
    6,045
    Here's the list of music resources I use for eXodus videos. Almost all of them are free for any use, including commercial, so long as you credit the source.

    http://incompetech.com/
    http://www.smartsound.com/royalty-free-music/youtube/
    http://machinimasound.com
    http://www.free-intro-music.com/
    http://stockmusicboutique.com/free/
    http://freemusicarchive.org/
    http://www.leemaddeford.ch/listen.html
    https://www.youtube.com/channel/UC56Qctnsu8wAyvzf4Yx6LIw
    ozonexo3 likes this.
  7. ace902902

    ace902902 Active Member

    Messages:
    548
    Likes Received:
    212
  8. ozonexo3

    ozonexo3 Active Member

    Messages:
    418
    Likes Received:
    196
    I can pay for music for this game, because I want to release it in future.

    On this site there is many cool music.
    http://audiojungle.net

    After all day checking them I created my collection. Need to check more, but here you can find what I selected so far:
    http://audiojungle.net/collections/4431972-tank-commander
  9. Quitch

    Quitch Post Master General

    Messages:
    5,853
    Likes Received:
    6,045
    As I said, most of those licenses support commercial use. They don't stop you charging people for the final product.
  10. ozonexo3

    ozonexo3 Active Member

    Messages:
    418
    Likes Received:
    196
    I know, but i checked these free music and i couldn't find anything that will work well with this game. There are a lot of cool stuff, but they not sound good with this game.
  11. ozonexo3

    ozonexo3 Active Member

    Messages:
    418
    Likes Received:
    196
    Finished Flame Tank, fixed few HUD bugs, experiments with traces and some changes in PC rendering quality. One model left, and I will be ready for first early alpha release. Friday release date remains unchanged ;)

    [​IMG]
    [​IMG]
  12. ace902902

    ace902902 Active Member

    Messages:
    548
    Likes Received:
    212
    oh can you make it for iphone? going to camp for the whole summer on Friday and wont have access to my computer.
  13. ozonexo3

    ozonexo3 Active Member

    Messages:
    418
    Likes Received:
    196
    I can try, but first you need to send me your device's UDID on priv. I will try to use my others app provisioning to release AdHoc for you. My ios developer license ended so I will use license from someone else. I hate apple for that, you cant just build. You always needs licenses, certyficates and provisionings for everything.
  14. ace902902

    ace902902 Active Member

    Messages:
    548
    Likes Received:
    212
    what is adhoc? what does it do?
  15. ozonexo3

    ozonexo3 Active Member

    Messages:
    418
    Likes Received:
    196
    AdHoc is build that can be send to testers without releasing to AppStore. If you want to get this you need to send me your device's UDID, then I will allow my app to work on this device. You will install it using itunes application from your Mac/PC or I can upload it to TestFlight, but then you will need to create account on TestFlight so I will just give you *.ipa file to instal using itunes.
  16. ozonexo3

    ozonexo3 Active Member

    Messages:
    418
    Likes Received:
    196
    New menu concept
    [​IMG]
  17. ace902902

    ace902902 Active Member

    Messages:
    548
    Likes Received:
    212
    oooh, shiny!
  18. ozonexo3

    ozonexo3 Active Member

    Messages:
    418
    Likes Received:
    196
    Tank Commander working on Apple Ipad Mini
    [​IMG]
  19. ace902902

    ace902902 Active Member

    Messages:
    548
    Likes Received:
    212
    there is no way to type your password are you aware of this?
  20. ozonexo3

    ozonexo3 Active Member

    Messages:
    418
    Likes Received:
    196
    Ah... i forgoted to tell you. Account creation is not working yet. For release I want to just give field to put your name. Right now play on "guest" account.

Share This Page