Hey Peoples, after looking around the forums, I cant find the script for .papa (PA) files to import then into 3D studio Max (I have the 2014 Version) Anyone know if such a thing has been made yet? I want to import a commander to use its rig/body as a template to work on my commander
i'm waiting for that too. ok i have only a old 3DsMax 9.... but i hope that the im/exporter one works on it to. regards N3bu
One way around this is to import the papa files into blender, then export them from there into a format that 3DS Max can read.
That is how I have been doing it, but since the rigging doesnt seem to transfer over, I have been unable to rig my commander myself.
What format are you exporting it from Blender in? The FBX exporters available don't properly export bones; if you are using that, try using a different format.