Nvidia Shadowplay, not working

Discussion in 'Support!' started by killerkiwijuice, June 2, 2014.

  1. killerkiwijuice

    killerkiwijuice Post Master General

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    So finally, it looks like I've come across something i don't know how to fix. The nvidia shadowplay game capture icon does not show at the bottom of the screen when i start PA, and obviously does not shadow nor record gameplay. Yes, ALL of my drivers are up to date. Here are my specs:

    GTX 770
    8GB RAM
    i5 3570K @ 4.2 Ghz
    Windows 7 home p.

    It might have something to do with fullscreen and windowed mode, but the button in setting seems 'locked' to windowed. The game is still taking up the entire screen like borderless (when i press the windows key, the taskbar pops up without exiting the game). I have this on steam, and have tried just about every launch option to force fullscreen. Shadowplay works on every other game, btw. Maybe it's just not implemented? Let me know if you need more info. Thanks in advance. Also, i'm not sure which DirectX version this game is, which can make a difference.
  2. Dementiurge

    Dementiurge Post Master General

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    There's no real fullscreen option yet, but there may be eventually.
  3. thetrophysystem

    thetrophysystem Post Master General

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    the game runs opengl3.0 because DirectX wouldn't run Linux and mac. It doesn't run real fullscreen, most games moving to emulated fullscreen via borderless window, because flexibility.

    I thought shadowplay was capable of capturing screen instead of game, or capturing window. Tons of games I see streamed don't fullscreen.

    the game has twitch capture somehow too in its options, so I'm not sure exactly on the topic.
  4. spainardslayer

    spainardslayer Well-Known Member

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    Try setting Shadow Play to record the desktop and see if that works.
  5. SXX

    SXX Post Master General

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    OpenGL 3.2 and higher actually. :)
  6. Gorbles

    Gorbles Post Master General

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    This.

    Enable desktop capture :)
  7. Tormidal

    Tormidal Active Member

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    Shadowplay finally supports desktop capture? Since when?

    All I know is that you could only record fullscreen games.
  8. killerkiwijuice

    killerkiwijuice Post Master General

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    Thanks guys, i was at school so sorry for the late response. I did not know it is OpenGL anyway, usually DX is used these days (with my games, at least). It's pretty funny that you mentioned desktop capture, it came out today haha.
  9. thetrophysystem

    thetrophysystem Post Master General

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    https://forums.geforce.com/default/topic/627861/shadowplay-fullscreen-only/

    According to that thread, there is STILL no reason to make this game fullscreen capatable.

    Know why? Because Shadowplay doesn't support opengl anyway. Not requiring opengl would, well, defeat the entire design of PA. The whole thing. All of it. Might as well port PA somehow to the Unreal engine.

    Or you can use the brand new deskcapture. AND ninja'd my post. lol.
  10. Gorbles

    Gorbles Post Master General

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    @Tormidal: been out for a while, at least for me. Not amazingly long, but weeks at least?

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