PTE Stream: 66863-main

Discussion in 'Support!' started by garat, May 31, 2014.

  1. garat

    garat Cat Herder Uber Alumni

    Messages:
    3,344
    Likes Received:
    5,376
    This is a server side modding enabled build. Please go check out the modding forums for more details!
    Gorbles, superouman, Remy561 and 2 others like this.
  2. brianpurkiss

    brianpurkiss Post Master General

    Messages:
    7,879
    Likes Received:
    7,438
  3. zweistein000

    zweistein000 Post Master General

    Messages:
    1,362
    Likes Received:
    727
    MY BODY IS READY!
    stuart98 likes this.
  4. cg49me

    cg49me Member

    Messages:
    42
    Likes Received:
    21
    Started an uber relentless GW - only tech I've been able to find is subcommanders and more databanks.

    [​IMG]
    zweistein000 and stuart98 like this.
  5. stuart98

    stuart98 Post Master General

    Messages:
    6,009
    Likes Received:
    3,888
    Bahahahhahaha

    We wanted more databanks, yes, but that's more than we wanted...
    Vernam7 likes this.
  6. wondible

    wondible Post Master General

    Messages:
    3,315
    Likes Received:
    2,089
    Uber-Hard, same. These two cards have a chance mechanic that I haven't yet fully understood which appears to makes them more common with system size. I think Uber took the system size farther than they were designed for.
  7. cg49me

    cg49me Member

    Messages:
    42
    Likes Received:
    21
    ...on the positive side of things, either the SAO bug has been corrected, or they've disabled it until the next nVidia update (this may be the case in the latest release version, too - didn't check it out prior to playing this build).

    Also, the new GW AI is AWESOME. Not sure I'd be able to keep up with relentless unless I had at least one subcom.
  8. Corang

    Corang Well-Known Member

    Messages:
    772
    Likes Received:
    313
    the nvidia SAO bug has been fixed for a while now, it is even fixed in the stable build
  9. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    Fixable playerside, with mods, or simple file editing, or simple file swapping with Stable, or by just using the stable for GW since PTE doesn't change much else xept server mods.

    So... yeah...
  10. aevs

    aevs Post Master General

    Messages:
    1,051
    Likes Received:
    1,150
    I'm unfortunately stuck, unable to download this patch. The launcher loads most of the data (up to 700-something MB), then instantly switches to display 568MB /779 MB and crashes every time :(.

    EDIT: Deleted the old PTE file and retried. Seems to have worked :D
    Last edited: June 1, 2014
  11. CrazyVulcan

    CrazyVulcan Active Member

    Messages:
    102
    Likes Received:
    50
    I am still having the issue where I will play a battle on the GW map, then moving to the next area I get a error connecting to the game server requiring closing the program and restarting. this is a new game with the 66830 build.
  12. wondible

    wondible Post Master General

    Messages:
    3,315
    Likes Received:
    2,089
    The hotkey system has gotten worse for me compared to stable.

    - If I'm holding shift during my initial build, I'll get the default action (ubercannon and assist) while trying to switch between mex and power, or whatever. (I've modified my keys)
    - The mode deselects almost immediately. So if you want to mash keys to build a variety of units from a factory, you have to be really fast or doesn't work.
  13. garat

    garat Cat Herder Uber Alumni

    Messages:
    3,344
    Likes Received:
    5,376
    BTW.. if you ever see a PTE build with -main or - anything, honestly.. it means it's more experimental than most. As it's typically work in progress, it often means small things will be broken, simply because they're not done yet while a change is being made. :)
    Pendaelose and mered4 like this.
  14. Corang

    Corang Well-Known Member

    Messages:
    772
    Likes Received:
    313
    If you have time can you take a look at this? https://forums.uberent.com/threads/graphical-issue-with-new-pte-build.60369/
  15. cwarner7264

    cwarner7264 Moderator Alumni

    Messages:
    4,460
    Likes Received:
    5,390
  16. wondible

    wondible Post Master General

    Messages:
    3,315
    Likes Received:
    2,089
    Did you know that celestial_hover messages are being sent continuously (as often as time messages) even when the data doesn't change?

Share This Page