new pte out now, server mods

Discussion in 'Support!' started by thetrophysystem, May 31, 2014.

  1. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    new pte out. Shipped late, no patch notes. Does include server mods. Until the morning, enjoy
  2. mered4

    mered4 Post Master General

    Messages:
    4,083
    Likes Received:
    3,149
    Wait - EXPLAIN
  3. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    heard on another thread, should be in pte now. Anyone care to confirm what I heard?
  4. mered4

    mered4 Post Master General

    Messages:
    4,083
    Likes Received:
    3,149
    Downloading now. I thought server mods meant server code, to set up private servers.
  5. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    no, its what most expected, we mount our mods to their server, the server deletes its mods after each game, we do have server mods nonetheless. Pretty big rock feature imo and I'm grateful as hell.
    [​IMG]
  6. mered4

    mered4 Post Master General

    Messages:
    4,083
    Likes Received:
    3,149
    Now I'm confused. How do you standardize mods across....frick. Im coming on TS. EXPLAIN YOURSELF, EVIL GENIUS.
  7. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    check the chargrove post in mod subforum here. It explains. You add server mods to your server mods file, server imports them and exports them to all players and everyone uses it.

    I won't be available till 5 hrs.
    SXX likes this.
  8. squishypon3

    squishypon3 Post Master General

    Messages:
    7,971
    Likes Received:
    4,357
    Does this mean I'll be able to edit unit .json files?
  9. nofear1299

    nofear1299 Active Member

    Messages:
    294
    Likes Received:
    147
    I think with this we need the ability to name the lobbies, eg "Megabot mod" etc.

    Also, anyone know if we can mod in the Avatar unit?
  10. squishypon3

    squishypon3 Post Master General

    Messages:
    7,971
    Likes Received:
    4,357
    Ooh, that'd be nice, but /my/ megabot mod is no where near completion because of lack of weapon programming and stuff, I've got the basics down, like health, metal costs, etc... but I can't even make a .papa yet without a working exporter. :(

    Also, there's a mod for lobby names on PAMM! :D
  11. nofear1299

    nofear1299 Active Member

    Messages:
    294
    Likes Received:
    147
    It was an example;) maybe a fire under your arse too :D jk. It was the first thing that sprung to mind.
  12. wondible

    wondible Post Master General

    Messages:
    3,315
    Likes Received:
    2,089
  13. cg49me

    cg49me Member

    Messages:
    42
    Likes Received:
    21
    Anybody playing this version (66863-main)? Just downloaded it - games seem to start up fine, but a few seconds into selecting a landing point, the screen goes dark red (UI is still visible), and the whole computer gets bogged down. I can ALT-TAB out and close, and the system becomes instantly responsive again as soon as the game is actually closed.
  14. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    you have mods installed cg49?

    also, how long have you had PA installed?

    also, paste your dxdiag.txt file. Go to "run", and type in dxdiag.
  15. cg49me

    cg49me Member

    Messages:
    42
    Likes Received:
    21
    I went back to release build (66830, through Steam) and played a match without incident. Came back to PTE build for shiggles, and it blinks to the red screen occasionally (only when selecting starting location, blinks a couple times a second just long enough to notice), but otherwise everything's working fine now. Didn't change any settings or mess with anything outside of the game. *shrug*

    No mods.

    I've had PA installed for a couple of months; mainly play through Steam, but I've been using the Uber client for PTE builds for about a week now, too.

    Attached Files:

Share This Page