PTE Stream: 66567

Discussion in 'Support!' started by garat, May 23, 2014.

  1. garat

    garat Cat Herder Uber Alumni

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    This is a focused series of bug fixes for the client, server and other issues.

    We just want a few hours on PTE before we promote it to stable, as it's the start of a long weekend in the States.

    Let us know in this thread if you uncover any new bugs that don't already exist in the current stable build.

    Thanks!
    mered4 and cwarner7264 like this.
  2. mered4

    mered4 Post Master General

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    When will the combat fabber be fixed/reverted?

    THANK YOU VERY MUCH
    zweistein000 likes this.
  3. cwarner7264

    cwarner7264 Moderator Alumni

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    mered4 likes this.
  4. garat

    garat Cat Herder Uber Alumni

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    What's the issue with them?
  5. mered4

    mered4 Post Master General

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    #trollmodeactivate

    Combat Fabbers are three times more efficient then regular fabbers, and twice as efficient as the commander. This, combined with their amazing range, leads to a unit that is better at:
    Building
    Assisting
    Repairing
    Moving
    Standing Still

    Than any other fabricator, including the commander.

    This means everyone with half a brain and 3rd grade math skills will use them over regular fabbers. Does this make gameplay different? YES! Does it make it more varied and better?? No! Everyone uses them as a constant strat. Not using them leads to your downfall if your opponent uses them.

    #trollmodedeactivate
    zweistein000 likes this.
  6. garat

    garat Cat Herder Uber Alumni

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    Heh. That's a far cry from troll mode. Thanks for the detailed description. I hadn't looked at the numbers, so I wasn't sure if there was a bug, a balance issue, or what.
    drz1 and mered4 like this.
  7. cwarner7264

    cwarner7264 Moderator Alumni

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    Still some pathing bugs with water from playtest #1

    Lots of UI lag too
    aapl2 likes this.
  8. cwarner7264

    cwarner7264 Moderator Alumni

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    Audio skipping bugs on my end too - the music skips about when the client is having to work a bit
  9. garat

    garat Cat Herder Uber Alumni

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    Thanks Cat.. After talking to William, we're gonna set this to Stable. We think it's still a significant improvement over stable, and we want to get everyone moved over to it.
    cwarner7264 likes this.
  10. FSN1977

    FSN1977 Active Member

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    Fixed the server lag? Nope :/
    Last edited: May 24, 2014
  11. FSN1977

    FSN1977 Active Member

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    cant select the European server. Only us and Aus. with the newest build. Only the PTE running on the Us "only" right?
  12. Corang

    Corang Well-Known Member

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    Please tell me you didn't change anything in live_game.html
  13. wondible

    wondible Post Master General

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    line 816, sendChat -> maybeSendChat
  14. Corang

    Corang Well-Known Member

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    can you start a game in the stable branch?
  15. thelordofthenoobs

    thelordofthenoobs Well-Known Member

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    On Linux, I don't have a cursor anymore (only after this was pushed to stable..the one before worked in that regard).
    But this build fixed my game often freezing my whole computer on startup (on linux..no problem on windows).

    Also, I can't get the game to go into fullscreen mode on startup anymore ever since the Galactic War Update.
    When i select it in the menu, it goes into fullscreen mode (or if I press the trusty alt+enter) but it seems that the setting isn't saved properly as it is always reset to windowed when I restart the game (again this only affects Linux not Windows).
  16. wondible

    wondible Post Master General

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    Yes.
  17. Corang

    Corang Well-Known Member

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    nevermind, garat responded to me a while ago
  18. aapl2

    aapl2 Active Member

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    YEP
  19. bluestrike01

    bluestrike01 Active Member

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    I agree that the assist bot is to strong for its tech level but I rather see it moved to T2 then make it useless again :)

    That said I think the whole system the construction works is wrong.
    Fabricators /factory's should not have any modifier to the economics except for a build rate. (How much eco they stream). A unit should cost a fixed amount, not cost x with this fabber and cost y with that fabber ...
  20. FSN1977

    FSN1977 Active Member

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    getting alot of failed to join game right now, infact can't join anything :( All mods disabled. Euwest server selected. The UI is very laggy when there are lots of units onscreen, just had a 10player ffa, the drag box to select the units was very unreliable.
    Last edited: May 24, 2014

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