Main menu: Commander is obscured by the right panel. Loading screen: Top of the image is at the bottom of the screen. Battle results: Table and buttons are cut in half. It seems to get worse with the upgrades. Right now it's mostly brakes aesthetics, but the last example shows that it can brake functionality at some point. Please, make sure it won't.
The UI is planned for at least 720p (judging by the code). It's not about testing, but rather about the not supporting 4:3 properly anymore. Which is not that hard to understand, looking at how even cheap screens by now are widescreen.
My monitor is 5:4 - even squarer than 4:3. And I probably won't buy a different one until it stops working...
Will this change later? Or will dualscreen support support 4:3. My second monitor is a 4:3 monitor so yeahh ^^
Best idea for you might be to letterbox it then. You're gonna lose screen space, but you can't reasonably expect for anyone to support 4:3 or 5:4 these days in mainstream consumer technology.
The UI is moddable. Make/get a mod where the UI looks fine at 4:3. Theoretically, it just means smaller buttons created and stored in the live icons, as well as tweaking positions in the html file that generates the UI, no?
Ive been playing the game fine on a 4:3 monitor, due to a neurlogical disorder, i cant use flat screens, LCD/Plasma/LED etc, and widscreen CRT's are very hard to find. I do expect every game to support 4:3 these days in mainstream consumer technology, almost all do. And if they dont, they need to cleary state that in the requirements. Its not that hard to get them to change the UI to fit my needs. I have paid them after all, and the 1280x720 resolution wasnt mentioned to be a requirement anywhere, so why should i assume i need that? I run all my games at 1600x1200. If i try running a widescreen res, my monitor goes a funny blue color, because it cant really support it.
Sorry to hear that, I don't want to be digging in your private life, so I won't mind if you don't answer, but I'm just curious, what causes you problems in LCD/Plasma screens, that CRT doesn't? My previous post turned out to be a bit argumentative, sorry about that. What I was trying to say, is that I, and most industry professionals around me, consider 4:3 screens in general to be legacy technology, that's not always worth supporting. The only fields I can think of where 4:3 is widely used are iPads (on tablets I think it's actually way more practical to keep 4:3, apart from movies), and professional events (my field), where it takes a while to phase out old equipment due to the investment size, and a boatload of other factors I'm too lazy to type out. So what I meant to say is that I wouldn't have been surprised if in widespread consumer technology no one supported 4:3 these days, as it's been widely out of use when it comes to screens in people's homes. One last question, have you tried projectors? It might be a good alternative for you if you don't have peoblems with them.
And most (of the less cheap) models can be used portrait. But this orientation is currently unusable in PA.
Who would play in portrait mode? I can understand people who have old screens for financial reasons. But portrait mode?
No one, as you can't. My point was that narrow aspect ratios are very much available. Is it really that crazy? I use portrait from time to time and can see little down side to using it while playing a game where you're circling a sphere (unlike a FPS where horizontal FOV is obviously more important).
Someone who have lovely monitor mount arm for example. I don't use it now, but before It's was damn useful to split mine 1920x1200 into two peaces of 960x1200. Linux allow easy handling for any crazy configurations so you can play game and leave something else on other part of monitor. PS: As example it's just cool if you want to read forums a lot.