trying to get my tank skin in PA!

Discussion in 'Mod Discussions' started by nuketf, May 1, 2014.

?

if i get this ingame should i make a Skyn unit mod?

  1. yes do WWII

    7 vote(s)
    46.7%
  2. yes do Supreme Commander (i may not beale to do them to 100%...)

    2 vote(s)
    13.3%
  3. yes do Supreme Commander 2 (there models are easy to do)

    3 vote(s)
    20.0%
  4. no PA needs to unit skyn mods!

    2 vote(s)
    13.3%
  5. shour

    1 vote(s)
    6.7%
  1. nuketf

    nuketf Active Member

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    move the bones into the model have xray on so you can see where they are click the bones and the mech uesing Shift hit Ctrl P and click autonomic weights
  2. squishypon3

    squishypon3 Post Master General

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    Alright, I'll give it a try once I get home in a few hours. Hope it works :p
  3. nuketf

    nuketf Active Member

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    that what i did for the B-17 and T1 tank if all gos well when you try to turn it into something your get my error! :p
  4. squishypon3

    squishypon3 Post Master General

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    Is that when trying to export the model?
  5. nuketf

    nuketf Active Member

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    yes
  6. squishypon3

    squishypon3 Post Master General

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    upload_2014-5-3_1-9-29.png

    Here's what the model looks like; as you can see, it's all compacted into a single model rather than broken into parts. Now, how would I add the rig onto it? Autonomic weights didn't do anything for me...

    upload_2014-5-3_1-15-39.png
    This is what happened when I tried to rig it; as I said, autonomic weights didn't move anything. :(
  7. nuketf

    nuketf Active Member

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    it....is to larg you would have to do it all manually witch i do not know how
  8. squishypon3

    squishypon3 Post Master General

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    Look at the edit after enlarging the rig.
  9. nuketf

    nuketf Active Member

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    or did it? go into Pose mode of it all worked out then the model will move when you move some of the bones in the right places
  10. squishypon3

    squishypon3 Post Master General

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    No, whenever I try it gives me an error at the top right saying it had a problem finding a solution for one or more bones; none seem to work... I wish I knew how to do manual rigging. ^^;
  11. nuketf

    nuketf Active Member

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    well no clue i find the PA models very hard to work with in blender
  12. Raevn

    Raevn Moderator Alumni

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    It's missing a UV map - Select the mesh, then in the properties click the '+' button
    upload_2014-5-3_21-2-35.png

    Once created it successfully exports.
  13. nuketf

    nuketf Active Member

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    THANK YOU but there is a new problem.... [​IMG]

    EDIT_i still get a error with my B-17...
    Last edited: May 4, 2014
  14. squishypon3

    squishypon3 Post Master General

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    I can barely make it out... What's going on? Think you could find a slightly darker image? It's so cloudly and bright D:
  15. nuketf

    nuketf Active Member

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    that is my tank...i did something wrong but no clue what (i took it when PA crashes when a army of them open fired so thats why its cloudly but il reopen PA and take a new one hold on)
  16. nuketf

    nuketf Active Member

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    [​IMG]
  17. squishypon3

    squishypon3 Post Master General

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    Is there any possibility you placed the bones incorrectly? Also, did you test using pose mode in Blender?
    stuart98 likes this.
  18. nuketf

    nuketf Active Member

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    i did it all worked fine (excapt the turret) i got the Tank model out to look at it in blender and..ya....


    [​IMG]


    il fix the holes turn it on the right side scale it back down and test it....
  19. squishypon3

    squishypon3 Post Master General

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    Oh wow, so, is this re-importing the .papa into Blender after exporting it to a .papa? Something must have gone horribly wrong through the process o.o You might want to talk to @raevn about that.
  20. nuketf

    nuketf Active Member

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    ya il ask him what went wrong


    EDIT: ok so i sent him a message...hopefuly he replys

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