Walls Shouldn't Block Torpedos

Discussion in 'Balance Discussions' started by brianpurkiss, March 28, 2014.

  1. brianpurkiss

    brianpurkiss Post Master General

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    They also shouldn't have as much health... but that's a different topic.
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  2. stuart98

    stuart98 Post Master General

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    I concur. There's no logical reason for walls blocking torpedoes.
  3. igncom1

    igncom1 Post Master General

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    Don't the walls stretch underwater too?

    Because they should.
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  4. brianpurkiss

    brianpurkiss Post Master General

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    Then they need to be re-modeled.
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  5. bluestrike01

    bluestrike01 Active Member

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  6. brianpurkiss

    brianpurkiss Post Master General

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  7. Dementiurge

    Dementiurge Post Master General

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    I didn't see the walls blocking torpedoes. At least, Gunshin's (?) Commander was still getting hit by torpedoes despite his wall, possibly because the Commander is deep in the water and torpedo launchers are on the surface. In any case, if the torpedoes are getting blocked, it's because they were hitting the walls.
  8. Geers

    Geers Post Master General

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    Why the hell would walls float on top of the water?
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  9. spainardslayer

    spainardslayer Well-Known Member

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    Doesn't the model for the wall reach down to the sea floor? It should block torpedoes.
  10. superouman

    superouman Post Master General

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    The walls didn't stop torpedos. I was carefully checking that during that game

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