More planet types/tilesets?

Discussion in 'Planetary Annihilation General Discussion' started by Excelle, March 20, 2014.

  1. Stranglefoot

    Stranglefoot New Member

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    If there's going to be a cheese planet biome, then there needs to be a new commander that resembles the coin operated, skiing guardian of the moon ;)
    Excelle likes this.
  2. KNight

    KNight Post Master General

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    It's worth keeping in mind that new planet types require a lot of art assets to create, especially if you want a good variety of terrain available and I've notice in my time only that art assets are one of the most "undervalued" elements of game creation by the majority of average consumers so its worth remembering, even if we have been pretty good about it here on the Uber forums! xD

    Mike
    maxpowerz likes this.
  3. maxpowerz

    maxpowerz Post Master General

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    When i make my custom biomes im aiming to make as many custom assets as possible,
    Things like valleys (walls both sides open each end), big canyon intersections (3-4 ways into a closed off area), and then the cities (should be similar to canyon intersections),Acid water (texture only), new trees and textures.....
  4. Excelle

    Excelle New Member

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    Oh that's certainly true, and we very much appreciate it! Although past experience with the Uber guys has taught me that they're often off working on side ideas when they are inspired, the studio being the creative melting pot that it is. So who knows :)

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