Internal Playtest – Multi Planet Spawns, Improved Spectator Panel, and more! – 3/18

Discussion in 'Planetary Annihilation General Discussion' started by brianpurkiss, March 19, 2014.

  1. brianpurkiss

    brianpurkiss Post Master General

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    http://www.twitch.tv/uber_garat/b/512271075

    • Improved spectator panel
      [​IMG]

      • Multiple spectator panel options
      • Econ tab, shows total econ efficiency, and metal/energy income and deficit
      • Units tab: Total count, unit count, fabricator count, factory count, army metal size
    • Multi planet spawns – spawn options can be across multiple planets
    • Improved performance – both server side and client side!
    • Instance lighting implemented, which greatly improves framerate, especially for spectators
    • The Delta Commander looks cooler now. “Multiple variants for the faction leader” – more info to come
    • Area patrol for ground units seem to perform better
    • The next build is going to break a lot of mods. Lots of stuff being tweaked. It does mean that we’ll have more mod options and we’ll “need less mods.”
    • The Twitch.tv hotkey settings weren’t visible, so those apparently won’t be ready in the next build.
    • Commander targeting issue if a gunship was above it
    • “Much nicer economy bar by default.” We didn’t get to preview it though.
    • Galactic War: The first version of the Galactic War is to play a longer campaign against opponents. There will be lots of mod support for people to create their own campaigns. They talked about in the first version of Galactic War won’t have narrative – which implies that eventually they’ll add campaigns of their own in the future. That’d be cool.
    • Changes coming to “give everyone at least one new commander”
  2. spainardslayer

    spainardslayer Well-Known Member

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    For a while I thought that Galactic War wasn't going to be in until near release, but I'm glad I was wrong. :D
    stormingkiwi likes this.
  3. chronosoul

    chronosoul Well-Known Member

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    This problem arised from the commander going to deep into the water. Once a commander is at a certain water depth, it doesn't fire its gun anymore.
  4. wannabeapilot

    wannabeapilot New Member

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    Multi planet spawns - Just give it to me now please.

    Micro update with it
  5. brianpurkiss

    brianpurkiss Post Master General

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    Ah. That'd do it.

    So... feature or bug? *shrugs*
  6. chronosoul

    chronosoul Well-Known Member

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    hard to say. I've never dealt with a commander that can shot air units until this game. I figure its a trade off.

    if on land, can shot land/air

    if in water, can shot naval/land *haven't tested this theory*

    Plus it would be weird to see a commander shot out of the water and destroy gunships.
  7. tehtrekd

    tehtrekd Post Master General

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    [SQUEES INTERNALLY]
    drz1 likes this.
  8. zweistein000

    zweistein000 Post Master General

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    Multi planet spawns... This is going to be awesome once orbital is fully hammered out. Before that, we'll see, but I'm guessing there's gonna be a lot more stalemates.
  9. vackillers

    vackillers Well-Known Member

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    I hope that multi-planet spawns will be something that we can setup in the lobby area because its a great option, but also to have the option for everyone to start on the same planet would be a good thing as well. Don't want every game to start as orbital fighting...
    Quitch likes this.
  10. ORFJackal

    ORFJackal Active Member

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    Multi-planet spawns. :) Now we can try this:

    corteks and LavaSnake like this.
  11. totalannihilation

    totalannihilation Active Member

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    My own multi-planet idea:

    • Two unmovable planets, each with 2 asteroids
    • 4 players spawn in each fixed planet, its a 8 FFA game (or up to 10 FFA)
    • Anything goes
    • You are rushing to conquer your planet, and then have asteroids ready to be launched at the other planet
    it mixes standard fight with orbital fight
    Last edited: March 19, 2014
    corteks and ace902902 like this.
  12. brianpurkiss

    brianpurkiss Post Master General

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    I can't wait until games like this start getting played.

    Gonna be awesome.
  13. pizzalover3000

    pizzalover3000 Active Member

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    GALATIC WAR!!!! WOOT!!!! BRING IT ON!!!!
  14. FXelix

    FXelix Active Member

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    Any ETA for that? The next Patch or in the further future/ Soon(tm) ?
  15. doctoraxel

    doctoraxel Active Member

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    Awesome sounding stuff here. ^^ I hope multiplanet spawning will pave the way for more improvements to interplanetary warfare.
  16. brianpurkiss

    brianpurkiss Post Master General

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    It's sounding like galactic war will be a version 1.0 addition.
  17. pizzalover3000

    pizzalover3000 Active Member

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    ya, i read it again... It sounds like that...
  18. FXelix

    FXelix Active Member

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    Oh okay. Do we have any ETA for 1.0? (Sry im not really up to date in this ATM)
  19. LavaSnake

    LavaSnake Post Master General

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    It's:
    soon delta.jpg SOON.png soon_nuke.png Soonest.jpg Sorian soon.jpg
  20. FXelix

    FXelix Active Member

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    -.-" I hope you are just kidding me... Wait you are kidding me right? ;) :D
    ..but...

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