Orbital fights: why use the avenger?

Discussion in 'Planetary Annihilation General Discussion' started by elonshadow, March 18, 2014.

  1. elonshadow

    elonshadow Active Member

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    Lately I've been seeing next tot no avengers in games, and honestly I don't use em anymore either.

    Since the anchor was introduced, we've been seeing mostly those, and barely any avengers. Which to my mind makes sense. The anchors do good damage, are extremely durable, can travel anywhere an avenger can, but are slower, and cost more.
    The avengers are a lot cheaper, faster, and do slightly less damage, but are like wet tissue paper in that just looking their way kills them.

    For the same cost you can either build 1 anchor, or 8 avengers. But even so anchors have 100 times the health and 1.5 times the dps of avengers, making them the best choice (by far).

    The numbers:
    Avenger
    HP 100
    Metal 300
    DPS 50

    Anchor
    HP 10000
    Metal 2400
    DPS 75


    So while oversaturating an anchor with loads of avengers is possible, given the production capacity why wouldn't you just make anchors?

    P.S. I realize this might seem a bit flamy, although this is not my intent. I'm genuinely looking for a reason to use the avenger.
    Quitch and zweistein000 like this.
  2. Martenus

    Martenus Well-Known Member

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    Dont use avengers until either them or anchors are balanced. pretty much this. i believe devs know about this issue, so does thr players
    thetrophysystem likes this.
  3. elonshadow

    elonshadow Active Member

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    Well I did use the search function to see if any articles like these existed.

    But if it's a known issue, then how do we fix it? :)

    Taking down the anchor to 1500HP seems doable, they would still be tanky, yet not invincible.
    Or maybe buffing the DPS of the avengers so the yare veritable glass cannons (although that would defeat the point of the anchor).
  4. ke55

    ke55 Member

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    I often use avengers earlygame to prevent others from building anchors, also im not sure but i thaught the umbrella has a hard time shooting em while they are at full speed, dont know if thats still the case. Just let em patrol the planet and let em hunt orbital fabbers
    Last edited: March 18, 2014
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  5. elonshadow

    elonshadow Active Member

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    While this works early game as soon as the first anchor hits orbit this goes out the window.
    And while umbrellas can't very will hit moving avengers, avengers slow down when turning, which is when umbrella's can shoot them down.

    But I concede that if you can achive early orbital dominance using avengers you may just win that war.
  6. zaphodx

    zaphodx Post Master General

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    Your stats are outdated. Anchor got a 50% HP nerf in 62225. They also have a dps of 300.

    Avengers are rapid response orbital defense. For when orbital fabbers or radar land on your planet.
    wheeledgoat likes this.
  7. ikickasss

    ikickasss Active Member

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    I use avengers to hunt Radars. Also if you put avengers by his base he cant build anchors with orbital fabs. Sheesh common people.
    EdWood likes this.
  8. ke55

    ke55 Member

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    I generally get only mediocre opponents who never bother to achive orbital dominence, lucky for em i generally dont like winning with orbital lazer :p damn there should be a skill level or something XD
  9. drz1

    drz1 Post Master General

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    And how good is that rapid response if the opponent sends an anchor with the fabber?
  10. zaphodx

    zaphodx Post Master General

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    Well if it's not good enough then it's a matter of balance. If it's too good then we won't really be able to invade.
    drz1 likes this.
  11. drz1

    drz1 Post Master General

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    Agreed, I'm looking forward to Uber finding the sweet spot for these invasions, as then maybe people can relax a little about the whole unit cannon kerfuffle.
  12. elonshadow

    elonshadow Active Member

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    I stand corrected.
    Even so, anchors are still redilculously OP :).
    Especially as they now one shot avengers
  13. MrTBSC

    MrTBSC Post Master General

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    to me avangers are the real superiority fighters ...
    i would rather like the peregrin be replaced with a defensiv aa-chopper .... the rest is balance ....
  14. trialq

    trialq Post Master General

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    Build it when your orbital launcher would otherwise be idle and you're wasting eco. Might as well.
  15. elonshadow

    elonshadow Active Member

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    In those cases I'm usually spamming orbital fabbers, and these are usually spamming energy and anchors :p
  16. zomgie

    zomgie Member

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    Anchors shouldn't be able to move IMO, hence the name, "anchor". They should function as orbital turrets, to prevent players from camping above you.
  17. tatsujb

    tatsujb Post Master General

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    It did at the begining, it used to be absolutely worthless. now it's a little buff ^^
  18. thetrophysystem

    thetrophysystem Post Master General

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    Yes, I suppose this is their current use sadly. Hey, at least it is something. Also, hey, at least it is just a simple number change, not that big of an offset in the game to fix if it is just a single number to be changed.
  19. brianpurkiss

    brianpurkiss Post Master General

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    Orbital combat is really weird right now.

    Radar Sats are awesome.

    Laser Sat... arguable.

    Avengers and Anchors? Tons of issues.

    Orbital combat is just way out of whack.

    Potential solutions? I don't know. Difficult to say because I know Uber wants combat to be more focuses on the ground. So combat units in the orbital layer should be limited, but that limits diversity and makes everything boil down to who has more orbital units. Which is a huge problem.

    So maybe we just need to re-define what the Orbital layer will be like.

    I'm not sure.
  20. chronosoul

    chronosoul Well-Known Member

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    I like to think avengers are storm troopers and anchors are Jedi. I hope they eventually add fun orbital units.

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