No explosion effects and no post game stats

Discussion in 'Support!' started by nimblelegs, March 11, 2014.

  1. nimblelegs

    nimblelegs New Member

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    I have no idea if there are fixes and I have tried looking to no avail.

    1.) After a match ends and the post game stats appear there are no values/numbers, only "-" (exclude "") where numbers should be.

    2.) I don't hear or see nuke/planet smashing explosions. The only thing that happens is the structures effected appear destroyed after a lag spike.
  2. SXX

    SXX Post Master General

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    It's intended. There is no stats at moment, but you can use mods instead.

    Can you please check my signature and upload your DxDiag.txt?
    That can be problem caused by old drivers or some new game bug.
  3. brianpurkiss

    brianpurkiss Post Master General

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    There are no post game stats yet. Currently you gotta use a mod like PA Stats – which I highly recommend. The gamma build is going ton include stats, so those'll be filled in soon.

    Late game explosions sometimes don't show up or when there's lots of lag. It's a performance issue that is being constantly improved.
  4. SXX

    SXX Post Master General

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    Brian post is valid too. You might not see some effects due to bandwidth trotting if client can get data about those fast enough.
  5. nimblelegs

    nimblelegs New Member

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    Ah okay, thanks for the stats comment.

    Here is my dxdiag

    Attached Files:

  6. SXX

    SXX Post Master General

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    Thanks. System information looks fine. Planet collisions have tons of bugs in current version, but I'm not sure what can be wrong with nukes. :(
  7. nimblelegs

    nimblelegs New Member

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    Thanks for trying at least. I don't mind too much. The game is incredibly fun anyway.
    mabono5 likes this.
  8. nimblelegs

    nimblelegs New Member

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    Nukes are working fine now. I can see and hear the explosion. I'm not sure how it was fixed but I'm not complaining!
  9. Geers

    Geers Post Master General

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    I think you'll find this forum has plenty to say on what's wrong with nukes.

    #punmaster
  10. SXX

    SXX Post Master General

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    Thanks for reporting on that. ;)

    I agree there is lot of related bugs, but I didn't seen anything related to FX. Though Brian might be correct and it's just related to networking.
  11. Geers

    Geers Post Master General

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    It was a joke, I was referring to the giant pile of "nuke balance" threads we have.

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