Fabbers and Teleporters

Discussion in 'Support!' started by blantan, February 20, 2014.

  1. blantan

    blantan New Member

    Messages:
    1
    Likes Received:
    0
    I just noticed that when I try to send fabbers through a damaged teleporter, they just fix it. Obviously not a priority, but I thought I'd mention it.
  2. SXX

    SXX Post Master General

    Messages:
    6,896
    Likes Received:
    1,812
    I sure if you actually choose "use" action they'll go though it, but default command on damaged structures for engineers it's "repair".
  3. acey195

    acey195 Member

    Messages:
    396
    Likes Received:
    16
    Is this default behavior going to change? Because it can be really frustrating at times if you actually want them (especially the commander) to "gtfo" so to speak, but instead they keep repairing the teleporter.
  4. SXX

    SXX Post Master General

    Messages:
    6,896
    Likes Received:
    1,812
    Didn't seen any developers comments on problem, but I guess it's can be changed with UI modding.

Share This Page