The "requires" functionality isn't to be abused to install a bunch of unrelated mods. If people want those mods, they'll install them.
stop using words I don't understand what do you mean? ye the version i was trying to up to Git got rid of that.
If you ignore some of the requirements does this mod run? It's hard testing different combinations of mods when it takes so long to load maps.
PAMM will force enable any mods marked as "required" if the parent mod is enabled. If any "required" mods are disabled, any that have the mod as a requirement are also disabled.
None of them are actually requirements, so you can ignore all of them. I'm not entirely sure what @tatsujb was thinking there...
I don't see anything? This is how it looks in modlist.js right now: Code: "SCicons": { "display_name": "Sup Com icons", "description": "Forged Alliance Forever-inspired icons", "author": "tatsu", "version": "9", "build": "62168", "date": "2014/03/03", "forum": "https://forums.uberent.com/threads/rel-sup-com-strategic-icons.48554/", "icon": "https://dl.dropboxusercontent.com/u/22720750/d.jpg", "category": [ "Strategic Icons", "in-game", "ui" ], "requires": [ "teamBuildColor", "EcoEff", "corBetterBuildBar", "dTimer", "linger", "rCommanderHP", "modbatch", "rChronoClick" ], "url": "http://pamods.github.io/user_mods/tatsuicons_V9.zip" },
I made a push on Github normall where that file no longer has any requires and my icon isn't on dropbox but in the icon folder.
It's not updated on PAMM for some reason, still says the last version is (2014/03/03) for build 62168. Doesn't work in the current version of PA. Please fix! So annoying to play with standard icons.
Well the date is the same, but the one attached in the OP is version 10 and a newer build number. As it's broken on PAMM anyway, I've updated to v10 on PAMM with little testing. Seems to work though, post here if it doesn't. I added the version from the OP as-is (just renamed to SCicons_v10.zip to follow convention), and took the jpeg from dropbox, converting it to png as that was what you specified in the v10 modinfo. If you are still having trouble with github, I can add your mod to PAMM whenever. Either PM, or quote me in this thread so I get an alert.
how it's looking ingame, sorry no new updates. the engine icon shows up in enhanced planet preview during lobby and match preview in game list, btw.
made a new edit. Perhaps someone can get it up on pamm version 11 still working to redraw some icons.