[BUG] -[LINUX]- Game crashes on any planetary collision

Discussion in 'Support!' started by AyanZo, March 1, 2014.

  1. AyanZo

    AyanZo Active Member

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    I can't even view replays of a collision unless I time step at a rate such that the tick it lands on isn't during the collision.

    I'm running this on my sys76 laptop which has run it fine before. I haven't tried running gamma on my desktop which has more horsepower, I tend to use my desktop as a compile horse, not a gaming platform.

    graphics: GeForce GT 560M
    RAM: 16Gb
    CPU: i7-2860QM
    Last edited: March 1, 2014
  2. DeathByDenim

    DeathByDenim Post Master General

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    Known bug in the bug tracker. Add your feedback there to get it to the "Confirmed" status.
  3. SXX

    SXX Post Master General

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    I'm confirmed this one, but I still have to reproduce it.
  4. AyanZo

    AyanZo Active Member

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    Still occurs on 62443
  5. SXX

    SXX Post Master General

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    Can you please get crash dump and log for this one and upload it here or on bugtracker?

    For some reason it's not affects me when I tried to reproduce it on Nvidia. :(
  6. AyanZo

    AyanZo Active Member

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    http://pastebin.com/RKqKCdwR

    seems me and the fellow on the tracker both encounter this:
    1. [22:12:24.521] ERROR /pa/effects/textures/particles/softDot.papa: open failed
    Last edited: March 7, 2014
    SXX likes this.
  7. SXX

    SXX Post Master General

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    Can you upload this file as well?
    /tmp/7b42f2ca-14c6-d980-067eefd5-1d2cd3f2.dmp

    Yes this file actually called "softdot.papa" :D

    Though I find disadvantage of running game from USB stick with case insensitive FS. :oops:
  8. SXX

    SXX Post Master General

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    Also just to clarify, this file contain effect information:
    /media/pa/effects/specs/meteor_impact_explosion.pfx
    It's use following file two times:
    Code:
    "baseTexture":"/pa/effects/textures/particles/softdot.papa"
    "baseTexture":"/pa/effects/textures/particles/softDot.papa"
    DeathByDenim likes this.
  9. AyanZo

    AyanZo Active Member

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    That was it, seems a ... rather silly error :p if you can get Uber to fix this in their next build we'll be hunky dory :) I copied the file and renamed it to both case sensitive versions.
  10. SXX

    SXX Post Master General

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    Can you try if this fix crash or not?
    I just wonder if Uber not make their internal (that game engine working with after it's mounted) FS case insensitive.
  11. AyanZo

    AyanZo Active Member

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    It resolves the crash.
    DeathByDenim and SXX like this.
  12. SXX

    SXX Post Master General

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    Thanks. I'll make sure they'll fix it. :)
    I see task on bugtracker while ago but didn't had free time to test it on Linux properly.
  13. cephasnyx

    cephasnyx New Member

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    This happens to me on windows, upon any planetary collision the game just freezes and loses connection. It doesn't actually crash however.
  14. SXX

    SXX Post Master General

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    Server and client crashes are usually not related.

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