Anti-Nuke Explosion

Discussion in 'Planetary Annihilation General Discussion' started by brianpurkiss, March 6, 2014.

  1. brianpurkiss

    brianpurkiss Post Master General

    Messages:
    7,879
    Likes Received:
    7,438
    Did a search, didn't see anything. Which was surprising...

    The current anti-nuke is pretty underwhelming. It's common for people to not know whether their anti-nuke fired.

    There should be a unique explosion for the anti-nuke so we know that it fired. Probably the missile should even have more of a contrail.

    Hopefully the GPU changes will result in lots of improvements to the explosion soon, including one for this!
    FSN1977, ikickasss, Quitch and 4 others like this.
  2. raven2392

    raven2392 New Member

    Messages:
    17
    Likes Received:
    8
    It fires a missile into a nuke, how is that not obvious enough? Do you want an explosion from a defensive mechanism that looks like it'd wipe out everything under its collision?
  3. LavaSnake

    LavaSnake Post Master General

    Messages:
    1,620
    Likes Received:
    691
    I second that. Many times I'm like "where did that nuke go?" only to guess it's been anti-nuked
    coulter47 likes this.
  4. neutrino

    neutrino low mass particle Uber Employee

    Messages:
    3,123
    Likes Received:
    2,687
    /agree. If you aren't watching it's hard to tell. Should be an event that can be replayed in PiP.
    FSN1977, eroticburrito, aevs and 5 others like this.
  5. brianpurkiss

    brianpurkiss Post Master General

    Messages:
    7,879
    Likes Received:
    7,438
    Woohoo!
    spicyquesidilla likes this.
  6. ajsuk

    ajsuk New Member

    Messages:
    10
    Likes Received:
    0
    To be honest I don't see the need for a big explosion, I mean that is kind of the point. (nuke-no-goes-boom) However I agree, it's difficult for both parties to tell what happened, it'd probably be nice to have an alert of some kind.
  7. brianpurkiss

    brianpurkiss Post Master General

    Messages:
    7,879
    Likes Received:
    7,438
    I'm not saying super big explosion.

    Just at least something.

    I was envisioning something a little larger than a Pounder blowing up, plus a missile contrail.
  8. neutrino

    neutrino low mass particle Uber Employee

    Messages:
    3,123
    Likes Received:
    2,687
    Keep in mind most FX are still pretty temp. We are still building tech to make them cooler (at the same time as optimizing what's there which sidetracked us).
  9. brianpurkiss

    brianpurkiss Post Master General

    Messages:
    7,879
    Likes Received:
    7,438
    yupp. Waiting on that GPU goodness!
  10. coulter47

    coulter47 Member

    Messages:
    30
    Likes Received:
    4
    Agree i need to know if they shoot down my expensive nuke so that i can send in bombers to punish them, I would also like a update of when one has been fired (supcom strategic launch detected!)
  11. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    It would be additional work albeit that it works already, but I am sure if it wasn't put in, a player would put it in...

    but it should probably make a unique fire or hit sound, and a lingering special looking explosion or smoke effect. Like a firework or something.

    I ESPECIALLY have hard times telling if nukes have been fired at my antinukes, and if I do notice I have a hard time telling how many I have spent and how many I have left. Knowing how many I built, if I could be for sure I correctly heard the antinuke go off and saw the shadow correctly, then I could be sure I actually have another one to spare. Right now, I just build generously and play it by ear, if I get overwhelmed with nukes it is because I was getting more nukes fired at me then I thought and didn't realize it. And yes, one can anti 5-12 nukes and not realize how many he has countered, and yes that is a case of hardcore turtling to counter that many nukes, but technically if it shouldn't be done I wouldn't be able to do it.
    emraldis likes this.
  12. FSN1977

    FSN1977 Active Member

    Messages:
    657
    Likes Received:
    232
    There should be some kinda small explosion in the air. Offscourse not near the scala of a Nuke hit.

Share This Page