Forests: Speculation/Idea Thread

Discussion in 'Planetary Annihilation General Discussion' started by Taxman66, February 25, 2014.

  1. ooshr32

    ooshr32 Active Member

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    Because that's what rocks are for?
    Some differentiation would be nice and remove the chance of wasting one or the other if it's max'd.
    fr2ed likes this.
  2. ace63

    ace63 Post Master General

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    I think making trees block pathing would lead to much more interesting terrains. They are easily destroyed though.
  3. fr2ed

    fr2ed Member

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    But PA doesn't have MASS, it have METAL ! ! So it would be pretty strange if trees could gave metal, i think ?

    Burning trees to have energy and/or open road/battlefield would be greatly sufficient, imo. :)

    Btw, reclaiming some rocks could give metal (a few) ....
  4. Geers

    Geers Post Master General

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  5. fr2ed

    fr2ed Member

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    lol ! o_O :p

    Ok....mmmhh... but are the trees of PA eucalyptus ? :D
  6. Geers

    Geers Post Master General

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    They don't have to be, as long as they grow over a deposit and the roots reach it. I think.
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  7. fr2ed

    fr2ed Member

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    Ok....so i face a scientist ! Good ! ;)

    You're right. So let's have the trees around a metal spot give some metal...

    With a giant forrest planet, we could reach at least....... 20 metal income ! ;)
  8. tatsujb

    tatsujb Post Master General

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    did you know there's metal in you? ^^ (ok not in great quantities but that's why trees give more energy than metal!)
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  9. fr2ed

    fr2ed Member

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    Oh..... Wait ! ! Scientists are surrounding me ! ! HELP !

    Maybe i should build some dox from my blood..... ;)

    ok, i surrender...... i just wanted to have fun with this game without reading my biotech thesis....^_^
    cptconundrum likes this.
  10. tatsujb

    tatsujb Post Master General

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    there ya go ^^ !

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