Laser towers constantly missing sitting targets?

Discussion in 'Support!' started by liamdawe, February 23, 2014.

  1. liamdawe

    liamdawe Active Member

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    Has anyone else noticed that laser towers have really, really bad aim? For something in range, sitting still my last game had two tower taken out by like 3 level 1 tanks as they refused to hit them :(
  2. SXX

    SXX Post Master General

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    It's not only lase towers, but many other units too. My personal guess devs still trying to find good balance for aim.
  3. Raevn

    Raevn Moderator Alumni

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    Direct fire weapons do not lead their targets - pretty much any direct fire weapon will find it hard hitting a moving target if it's travelling somewhat perpendicular to it, or other angles depending on the speed of the target.
  4. stormingkiwi

    stormingkiwi Post Master General

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    Sometimes this will be because the laser shots are actually hitting terrain. Just like to mention that. There will be a minuscule hill that the unit is hiding behind. When it moves, it moves out of cover.


    Rarely. But sometimes.


    True but this is talking about it happening for sitting duck, stationary targets.
  5. liamdawe

    liamdawe Active Member

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    The units as I stated where not even moving, the targetting is currently as it stands rubbish.

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