it should be looking on port 80 i think not 8666, It's a websocket. I think port 443 is https and port 21 is ssh and websocket and http are port 80. so to get mine working it uses 127.0.0.1:80
When the mod is enabled but not in use, the floating frame is invisible. Unfortunately this confused the hell out of me as it was positioned right over the dox item in the build bar, so I couldn't build them. Simple fix is to have the frame have a title, 'teamspeak' or whatever, so people know it's there.
hmm it maybe the websocket plugin,, some times the mod fails to run/detect the websocket plugin, i need to exit PA and TS3, then load TS3 and connect to any server, join a room that has voice enabled. start PA, then it works, 3/5 times ....
Extra note, I tried the localhost tag instead of 127.0.0.1 again and it wouldn't load for me at all, after 6 attempts to load the mod like this i reverted back to the 127.0.0.1 and it worked for me as described above 3/5 times.
Maybe check windows firewall is set to allow TS3 all the access it wants? Could try temporarily disable it to see if that helps.
Windows firewall was disabled. I have no other firewalling or port restrictings going on on the pc locally. Thus can't be related (at least not for me) How could i test the teamspeak websocket plugin apart from PA? You talked about a html i can't seem to find.
Same here for me, I disabled my windows firewall too, I will run some test's in my spare time over the next few days and post results,
You can extract the .ts3_plugin file as a zip (rename to .zip maybe? I used 7zip). Inside there in a subdirectory somewhere is an html file, open it in chrome (when you have ts3 running with the plugin installed and running too)
Apparently websocket is outdated? Says "Plug-in failed, API version is not compatible". Version 19, required 20. Is there a new version of the websocket plugin?
Has anyone found a solution to this issue? I mean, I guess I could run PA in windowed mode and force TS to be always at the top, but I'd rather have a real overlay. I'm tired of having to constantly switch between TS and PA (in the middle of a game) to tell who is speaking.
I guess if the websockets stuff doesn't work from inside PA one could put some program in between and just poll normal get requests inside of PA. I doubt it's a very performance critical application either way.