ZaphodX's PA videos - updated daily

Discussion in 'Videos And Replays!' started by zaphodx, July 17, 2013.

  1. zaphodx

    zaphodx Post Master General

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  2. FXelix

    FXelix Active Member

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    And? Did it work? :) I would want to know that if this helped.
  3. v4skunk84

    v4skunk84 Active Member

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    Changing the graphics does not help end game performance.
  4. FXelix

    FXelix Active Member

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    Sure, the whole performance is increased.
  5. v4skunk84

    v4skunk84 Active Member

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    Depends on your set-up. If you have a fast gpu it does not make a difference at the moment as PA is cpu bound.
  6. jodarklighter

    jodarklighter Active Member

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    Are we sure that the performance problems aren't server side?
  7. zaphodx

    zaphodx Post Master General

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    How do you know that?

    Possibly, but other people sometimes seem to have way better performance than me.


    Reuploaded,
    #183 5v5 Realm CommRush

  8. FXelix

    FXelix Active Member

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    Best wishes for 10.000 subscribers :D keep up the good work!
    zaphodx likes this.
  9. zaphodx

    zaphodx Post Master General

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  10. v4skunk84

    v4skunk84 Active Member

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    GPU usage is very very low at all times in PA.
    Also at mid/late game turn graphical options to low, no performance difference.
    Obviously this will not be the case for all players as every one runs different cpu and gpu.
  11. drz1

    drz1 Post Master General

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    #183 I only skimmed through so I must have missed something, but it looked like team orange went for a 4 comm rush, but managed to just let you bomb the crap out of 3 of them with little to no resistance...where were the fighters, AA turrets, healers, anything? Seemed like a horrible mistake to make, given that they were taking some good ground with all 3 comms pushing forward.
  12. mered4

    mered4 Post Master General

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    If you noticed, they didnt change their move orders after they got thru the inital defense.

    I think they meant to just take out that first line of defenses that were creeping their factories.

    They noticed too late lol
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  13. nixtempestas

    nixtempestas Post Master General

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    I think a lot of the lag is server side/network bound

    I you look at the sim fps, it slowly degrades throughout the course of a game, and the sim is controlled by the server if I'm not mistaken.

    This game is neither gpu nor cpu bound. I've never seen PA use more than 30% of my cpu and my gpu is barely pushed at all.
  14. zaphodx

    zaphodx Post Master General

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  15. iceDrop

    iceDrop Active Member

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    Meh. I deleted my earlier post, but I'll say it once again for good measure:

    Congrats on the 10k


    Otherwise on the performance front, I'm on a Mac and have recently discovered the glory that is subsampling. I.e. -2 or 50% rez. Yah, everything is blurry as all hell, BUT my fps stays above 10 until the late game now. Woohoo, glory days again!!!! It's the little victories, amirightz?!?!?!?!!!!! Ok, well, maybe I'm riding the high that is: at least it's not totally broke, rite
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  16. Xagar

    Xagar Active Member

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    If only yellow had carpet-nuked the small planet...
  17. zaphodx

    zaphodx Post Master General

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  18. drz1

    drz1 Post Master General

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    I see how slow these big games get and it makes me nervous. I know there's a lot of optimisation etc. to be done, but still, it makes me nervous.
    I skimmed #187, but was that why you quit, or was it because of stalemate, or both?
  19. zaphodx

    zaphodx Post Master General

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    Mostly a stalemate. It could have ended but the sim was going so slow it would take ages to build the necessary nukes to pull off a snipe.
    drz1 likes this.
  20. zaphodx

    zaphodx Post Master General

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