halley thrust animation bug

Discussion in 'Support!' started by generalking007, January 8, 2014.

  1. generalking007

    generalking007 New Member

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    i was using the halle systems to send a moon to crash into a planet when i got this bug:
    Screenshot (24).png


    the asteropid is going throuygh planets, not hitting them, and its moving very quickly.
    stormingkiwi and SXX like this.
  2. generalking007

    generalking007 New Member

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    ok, so far it has continued going aroind in erratic circles, it repeatedlky passes through the sun, and other planets, and my fighter units, which i ordered to move to another planed, but which just move around in space, unable to be selected or used.
  3. SXX

    SXX Post Master General

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    Thank you. This one is well known bug: PA#2215
    Please login on bugtracker and vote for this one!
    Last edited: January 8, 2014
  4. DeathByDenim

    DeathByDenim Post Master General

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    You had the patience to put up 25 Halleys? I'm impressed. :)
  5. generalking007

    generalking007 New Member

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    i decided to test the game out theroughly, as indicated by the high amount of money i had, my economy was something like 999999999 or something even more outrageous, so i could test things without having to worry about budget issues. and as for having patience, i had something like 50 construction vehicles of both advanced and standard building the halleys on that asteroid. and i really wanted to see it hit the planet.,

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