Super turtle castle

Discussion in 'Planetary Annihilation General Discussion' started by ace902902, January 4, 2014.

?

What do you think

Poll closed January 11, 2014.
  1. so cool!!!!!

    36.7%
  2. meh. ive seen better

    22.4%
  3. Die turtlers!!!!!!!

    40.8%
  1. ace902902

    ace902902 Active Member

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    My team was fighting a 3v3v3 and got two of our coms killed right of the bat, but we managed to turtle up and make a comeback to win the match. This is what we made.

    Screenshot (1).png

    what do you think?

    Also, I m sorry I could not upload the close up because the file was too big.
    are there any solutions to this?
  2. lokiCML

    lokiCML Post Master General

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    two things:
    Trilling fine.
    Why poll?
    DeadStretch likes this.
  3. ace902902

    ace902902 Active Member

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    was bored so why not?
  4. lokiCML

    lokiCML Post Master General

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    Fair enough, I just have an issue with poll spam especially when brings no relevance to the conversation.
  5. igncom1

    igncom1 Post Master General

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    That's a nice fortress, how did you win the game?

    Steam roll them with a stockpile of tanks? Bomber Snipe?

    Nukes? Orbital lasers? Artillery Creep?

    ....asteroid?
  6. ace902902

    ace902902 Active Member

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    nukes and a bit of orbital laser sniping
  7. igncom1

    igncom1 Post Master General

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  8. ace902902

    ace902902 Active Member

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    also, it was a one planet system
  9. ace902902

    ace902902 Active Member

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    they were raging soooo much
  10. igncom1

    igncom1 Post Master General

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    Well....they should have built their own castle!

    Then you would have both needed to conduct an actual siege of each other then to just do a snipe.
  11. lokiCML

    lokiCML Post Master General

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    Will most likely that would've resulted in a stalemate.:eek: Probably eventually people would just give up.;)
  12. igncom1

    igncom1 Post Master General

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    True true, pelter's are hard to assault, but I do feel like people don't have enough experience with assaults yet.
    beer4blood likes this.
  13. ace902902

    ace902902 Active Member

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    we would have just nuked them
    they had 3 nuke llaunchers once without a single nuke in them. and both commanders beside them
    that was a sweet nuke
  14. ace902902

    ace902902 Active Member

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    we would have just nuked them
    they had 3 nuke llaunchers once without a single nuke in them.
    and both comaders beside them
    that was a sweet nuke
  15. canadiancommander

    canadiancommander Member

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    game is so broken right now :(
  16. igncom1

    igncom1 Post Master General

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    Its not finished, more then being actually broken.

    Hopefully we see massive changes once the games features are complete, and they can start working on the gameplay as a whole.
  17. damnhippie

    damnhippie Active Member

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    Yep, marking out your territory then spamming towers, pelters and holkins (then nuking the enemy) is the current go-to strategy because it works so well.
  18. igncom1

    igncom1 Post Master General

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    Other then the end nuke, what is wrong with claiming territory with turrets?
  19. damnhippie

    damnhippie Active Member

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    Nothing at all, except with the current state of the game defending is much easier and costs much less than offending, leading to very repetitive gameplay. In nearly all of the matches I have been in, the winning tactic has been turtle up then nuke because offending with units is so cost in effective.
  20. igncom1

    igncom1 Post Master General

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    This is why I would really love the game to have a focus of mobile siege units and strong defensive turrets, creating a more static trench and fortress kind of warfair.
    beer4blood and stormingkiwi like this.

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