ZaphodX's PA videos - updated daily

Discussion in 'Videos And Replays!' started by zaphodx, July 17, 2013.

  1. moldez

    moldez Active Member

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    Hi,

    I still would like to see a metalplanet game :rolleyes:

    thx .. enjoying your casts
  2. zaphodx

    zaphodx Post Master General

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    Yeah sorry lots of things I've been meaning to do but haven't got around to.

    Also @Quitch I fully expect one of your epic summaries of Christmas Specials #150 and #151.
    Quitch and mishtakashi like this.
  3. Quitch

    Quitch Post Master General

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    As soon as I'm back from the Christmas travels I'll see what I can do :)
  4. FXelix

    FXelix Active Member

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    "Must" i join the realm to play with you guys or is there a way like the IRC to contact and play with?
    archcommander likes this.
  5. zaphodx

    zaphodx Post Master General

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  6. zaphodx

    zaphodx Post Master General

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    Not really. Perhaps we should make a Realm IRC people can contact us on and see when we're hosting games.
  7. Quitch

    Quitch Post Master General

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    #realmgroupies
    iceDrop and mered4 like this.
  8. zaphodx

    zaphodx Post Master General

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  9. FXelix

    FXelix Active Member

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    Hey
    Hey zaphod, why has this Video a Age Restriction xD I can't watch it :(
  10. superouman

    superouman Post Master General

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    "Strongly violent or disturbing"

    I agree.
    cwarner7264 likes this.
  11. zaphodx

    zaphodx Post Master General

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  12. gunshin

    gunshin Well-Known Member

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    archcommander likes this.
  13. mered4

    mered4 Post Master General

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    Uhoh.

    I just heard the soft flop of a patent leather glove hitting the floor.
    archcommander likes this.
  14. zaphodx

    zaphodx Post Master General

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  15. zaphodx

    zaphodx Post Master General

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  16. stormingkiwi

    stormingkiwi Post Master General

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    That was seriously cool.

    May I suggest - instead of radar ... Air units?
    mered4 likes this.
  17. ViolentMind

    ViolentMind Active Member

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    Yeah, a Firefly assisting those Levelers would have solved your range problems. I might have even chosen T2 Bots to kill them off though, especially Stompers, for their range and speed advantages over Levelers. Speed and range kill in this mode. Also, a few laser defense towers early on might have helped you take out one, or two, Commanders, which would have significantly improved your odds of surviving. Hell even peppering the planet with Missile Defense Towers might have helped you grind them down. If they stay together to heal, then that reduces their scouting capabilities. I think it's all about attrition in this mode though. Either way, pretty interesting game mode.
  18. duncane

    duncane Active Member

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    I would assume air units were not allowed.
  19. elitedanzel

    elitedanzel Active Member

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    I was in the 8 of the 2v8.

    Air units were never mentioned, I expect bombers would murder us, commanders aren't very good at hitting planes. Also air scouts would make it very easy to keep the 2 commanders away from the 8. I disagree that T1 defenses are worth building in this game mode, the 8 can always go around them and you can't afford to build enough early to make it worth while.

    You can't tell in the video, but our strategy was to keep our commanders spread out, follow the trails of mex and hope to stumble upon a base, we chose following the mex paths as you need metal to build. As such, a good strategy for the 2 would be to build in the areas where there were no or not many mex, we'd be much less likely to go there.

    Building ants, pelters and other offensive units that aren't levelers or catapults is probably a waste of resources, you aren't likely to build enough to take a commander down with the amount you build, resources are better spent getting to levelers as they take down commanders easy.

    Assuming air is not allowed, I'd go with a tank factory (rather than a bot factory) for skitters or build radars away from mex. Use these to help keep your commanders away from the attackers. Build random mex where possible and slowly sneak out a T2 fac away from mex. Then go for levelers, even a couple will make taking down the 8 easy.

    I think running your commander at the first sign of an enemy is a strong plan, every time a commander engaged in combat we would get our other commanders to surround the area which would help ensure a kill.

    Basically the 2 need to just keep their commanders alive as long as they can, any economy or units they can build is a huge advantage, so play like your commander is made of glass and build up sneaky resources until you can easily take down the enemy commanders.

    I'm not sure what the 8 can do to improve their chances, maybe keeping commanders in semi-groups, scouting near by to each other so they can call in reinforcements when required. We did do this, but there were a few times where we got quite split up. if the 2 building widely it would however counter this...

    All said, I don't think the 8 will win again, but I'm keen to give it another go :)
    ORFJackal, zaphodx and stormingkiwi like this.
  20. zaphodx

    zaphodx Post Master General

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    Yeah I'd like to try this again. I would definitely spam air scouts like mad, but I think this might actually make it too easy as you could almost always avoid the commanders. Skitter spam would be useful but not too game-breaking. Thoughts on restricting air or just air scouts?

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