Bombers are more op as before...

Discussion in 'Backers Lounge (Read-only)' started by FXelix, December 21, 2013.

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Bombers are...

  1. ..Too weak in this patch.

    9 vote(s)
    26.5%
  2. ..too strong in this patch and must be rebalanced.

    24 vote(s)
    70.6%
  3. ..Must be changed in their kind of bomb dropping. ( too strong now )

    1 vote(s)
    2.9%
  1. FXelix

    FXelix Active Member

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    I just Played a game and went for T2 Air, and make hornets obviously.
    But now they are much more overpowered since the last patch in which they was really weak.
    They drop so many bombs and a few of these bomers could easily take out a big group of ants..
    In my opinion they are really op. what do you think?
  2. mrqasq

    mrqasq Member

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    I think when someone makes T2 bombers, his enemy should be at levelers, not ants. New bombers can be easily taken out by 3-5 T1 fighers. New bombers are great "last hope" when in danger of mass spaming enemy. They can easely take down sneaki fabricators builing in groups pelters near your base! New bombers are great. They have huge power but are fragile to A2A and G2A.

    I would leave it as is, and frankly I'm sad you haven't made an option in the poll, for those of us who might think that T2 bombers are OK :) not OP
    elwyn, corruptai and stormingkiwi like this.
  3. stormingkiwi

    stormingkiwi Post Master General

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    Agreed. Build more AA.
  4. PrinceAAwe

    PrinceAAwe Member

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    i like the how they are now.. they are actually useful.. idk about t2 bombers (havent built t2 air in ages) but the t1 air seems pretty balanced and fighters are very good against t2 bombers too so yea.. think they are fine right now...
  5. thetrophysystem

    thetrophysystem Post Master General

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    Better than have been.

    I almost never use air. A single competitive game by reactive counter was quickly getting some air... and they cannot hit dox. They cannot align even to drop bombs, never attack once. I choose to use air on reacting, and it has to be the single patch they are nerfed useless.

    They were overpowered. Now they are ok. I would prefer a different balance but i am not picky if they just work.
  6. stormingkiwi

    stormingkiwi Post Master General

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    Are you sure about that? Because they still seem to hit moving groups of Dox... that was most recent patch. They are just not great against individual ones.
  7. thetrophysystem

    thetrophysystem Post Master General

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    No, the patch i used them in was last patch. This patch they are alright. The patch before, basically alpha, they were even better than now anyway.
    stormingkiwi likes this.
  8. FXelix

    FXelix Active Member

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    But if you dont use t2 bombers normally try them now and spam they out, I could easily take out EVERYTHING ( with some losts) but now maybe with 25 and lots of fighters you could take out a whole base and yes... My enemy's had spammed AA.
  9. stormingkiwi

    stormingkiwi Post Master General

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    AA spam takes out fighters - fighters take out bombers.


    I'm happy to be honest. We don't really have T2 land AA yet. So when we do that will be better balance. I'm reserving total judgement until the unit roster completes.
    Kruptos likes this.
  10. gunshin

    gunshin Well-Known Member

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    T1 bombers are kinda bad atm, not really worth building. I like the direction that uber is trying to take them, with being 'bunker busters' but they just dont have enough damage since they cant hit moving targets. T2 bombers seem a little powerful though.
  11. stormingkiwi

    stormingkiwi Post Master General

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    Spam them. Don't expect them to come home from missions. They do ok.
  12. Arachnis

    Arachnis Well-Known Member

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    They not only miss moving, but stationary targets like doxes too sometimes. Imo T2 bombers are really worth the investment atm, while you can have 20 T1 bombers throwing bombs at 5 ants and it takes minutes for them to die.
  13. Zoliru

    Zoliru Active Member

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    T2 mombers basically face tanks the current weak AA we have in the game.
  14. gunshin

    gunshin Well-Known Member

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    nobody expects them to come home from missions, but that does not mean they are worth the metal invested. might aswell just invest into T2 bombers if you are thinking about it. Its similar to the whole dox vs slammer argument. dox are worthwhile using because they are so cheap and fast, so can be used at the start of the game for raiding. Slammers on the other hand are expensive and arrive on the scene too late to be useful.
  15. brianpurkiss

    brianpurkiss Post Master General

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    I was wondering if this was gonna happen. Haven't tried it out yet though.

    The thing that made Hornets so OP was their ability to drop several bombs in a single pass and destroy an entire army with just one bomber.
  16. FXelix

    FXelix Active Member

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    This is the Problem now. before they was op because they drop One bomb exactly but now they drop several bombs in the flight.
  17. Clopse

    Clopse Post Master General

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    Gonna test this out later, if it is possible to micro them to drop several bombs within close proximity then they are of course way too op again. Surely this cannot be the case.
    igncom1 likes this.
  18. cwarner7264

    cwarner7264 Moderator Alumni

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    The person to ask for that is @burntcustard. He is a bugger for his bomber micro.
  19. Slamz

    Slamz Well-Known Member

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    I don't necessarily have a problem with the current strength of Hornets....EXCEPT in their ability to snipe commanders.

    Prior to the patch, you could just run your commander in circles and the bombers would almost never get lined up to drop anything on him. Now they play it fast and loose and there's no escaping them. You must shoot them all down, and pretty fast, or they'll kill your comm. Missile turrets aren't gonna cut it, which means the game is devolving to a binary contest of "who has more fighters". If my fighters can beat your fighters then my bombers can kill your commander, game over.

    The fact that they are total murder on Ant rushes isn't something I see any problem with.

    The #1 change I'd like to see regarding bombers is actually the addition of Commander Cloak, ala Total Annihilation. If sniping wasn't so easy, I think they'd be okay as-is. I might consider slowing them down but I'm not sure their damage or hit points should change.
    Bastilean and stormingkiwi like this.
  20. Zoliru

    Zoliru Active Member

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    we just need T2 pure AA defense building of somekinde THAT ACTUALY HAVE RANGE.
    stormingkiwi likes this.

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