Team Resource and Unit sharing

Discussion in 'Planetary Annihilation General Discussion' started by darkavenger211, December 12, 2013.

  1. darkavenger211

    darkavenger211 New Member

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    Is it planned to be an option in multiplayer games? It can really ruin a game for me when I can't do anything because one of my team mates decides to build a thousand workers to hog all the resources.

    Same with unit control, I'd like to have individual control at some point as well.
  2. mrcossack

    mrcossack New Member

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    That is what this mode is all about, it won't change. You are obviously waiting for the alliance mode where you control your own army and economy. :)
  3. metabolical

    metabolical Uber Alumni

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    Our plans, always subject to change, include an alliance mode where you control your own units and economy. With luck, automatic sharing of excess economy.
    cwarner7264 likes this.
  4. neutrino

    neutrino low mass particle Uber Employee

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    In fact DJ has actually been working on it for a few weeks already.
  5. darkavenger211

    darkavenger211 New Member

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    Awesome :D. I personally prefer that kind of team play, and excess resource sharing is perfect if you can get that working.
  6. brianpurkiss

    brianpurkiss Post Master General

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    Yes.

    The plan is to allow unit gifting and resource sharing.

    The automatic sharing of excess economy is a really cool idea though!
    stormingkiwi likes this.
  7. sirlansalot

    sirlansalot New Member

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    I do like the sound of extra resource sharing. This would allow someone (ally) to "turtle" up and be the eco, while his team mates just go nuts on building units and attacking. This usually happens in most RTS games already with resource gifting (hell even SC2 dose it but its timed now).
  8. cwarner7264

    cwarner7264 Moderator Alumni

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    I always found that this doesn't work out so well. Even on Seton's Clutch on Supreme Commander, it tended to be the the team where all four players were aggressive that won over the team where the 'back' player turtled and teched up.

    This kind of thing is much more viable in the current Team Armies mode, where players can control any units they need to control to defend themselves. The extra flexibility it gives you is amazingly helpful.
  9. bobucles

    bobucles Post Master General

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    -sharemetal
    -setsharemetal 90%
    -shareenergy
    -setshareenergy 90%

    Yes, that extra 10% is pretty useful so you can SEE if your resources are being greedily taken or woefully wasted.

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