Shammas' Competitive MNC Guide (11/18/13)

Discussion in 'Monday Night Combat 360 General Discussion' started by xshammas, November 19, 2013.

  1. xshammas

    xshammas Well-Known Member

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    Thank you for seeing that. And only 95% of pubs? Sounds like you need "Chollo's guide to el jugo de pubs deud"
  2. frank fotaine

    frank fotaine Member

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    Shammas I find it ironic how you aren't probably able to take in other peoples comments about the way you conduct things, but expect others to make way for what you say.

    In my experience of playing/watching you shammas. I personally feel like you try to teach people in an odd way. Many of the times whenever you go about giving tips in games, its during a losing confrontation which is not the optimal time to be giving advice(there are too much negative emotions). The optimal time is either prior or after so that people are better able to adapt. You are correct when you say you are a smart player in the game, but I've seen many times where you make stupid plays then expect your team to try and compensate for it. No one is perfect.

    Whenever i was new to the game and was playing in big privates with all of H&S and other tier 1-2 players. Whenever they would get mad and just shout out retarded things "can you guys kill people?!" I would just throw my body at people just to make you guys calm down because your chemistry wasn't perfect. (which is a bad play)

    Reading this guide doesn't make better players because reading and acting are two totally different things. People become better players by watching and having a positive role model. If anyone in the game truly has a desire to "up" the skill level then I would suggest you take a step back and reanalyze the meta. This game is not the same as it used to. IMO there are no ridiculously overpowered people in lobbies. And the better player in the lobby doesn't tip the scales of who wins or loses. Many of players that are here are actually near the same skill level. I don't really see anyone in the game that is that much higher than anyone else.
  3. xshammas

    xshammas Well-Known Member

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    You guys always point out the 10% of the time when I yell at people and ignore the 90% when I'm giving tips and helping people. The main problem I guess is that everyone thinks they're the best when they get drafted 4th-6th round in private matches. The real skill in any FPS comes from playing as a team and understanding how the game is meant to be played. This game's meta hasn't really changed in terms of how the game is meant to be played. But people are so focused on individual performance and everyone has an ego so they won't adapt. I guess this community just doesn't have what it takes to step it up...
  4. xshammas

    xshammas Well-Known Member

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    And if you guys would read this guide as a starting point it would really help you so you know how to play in certain situations. That means everyone. As it is right now, no one really plays any class near perfect and definitely no one understands how to win the game.
  5. teapot

    teapot Post Master General

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    I don't think anyone is focusing on the 10% unless that's all you're uploading. I can show you the specifics in the videos I'm talking about if you aren't sure. Then you can go back throughout the game and see where you provided constructive feedback and where you were more annoyed. Let me know if you would like me to do that, since it reflects a point I've made in the past. Specifics and visuals always provide more feedback than just general advice.

    I honestly don't know what you're talking about when you say the issue comes from players thinking they're good when they're drafted 4th-6th round. I agree that some players mindsets or egos prevent them from playing in a way that will create chemistry and allow the right plays to be made to get the ball down. However, you can also chalk that up to just overall poor awareness.

    I'm not pegging you on the same page as miracle or others in the past. I also think the majority here do think you have the right intention in trying to get players to improve, and you constantly call out and ask classes to make plays that would benefit the team. All it really comes down to is the way you handle players who aren't meeting your expectations. Either you can really hold their hand, walk em through their specifics from their class, and just try to give them positive reinforcement hoping for improvement, or come to a point where you no longer care to offer help because it's not doing much. If the later is the case, than try your best to not let the skill level of others get to you.

    We have:
    • Blackrose
    • Murdok
    • Cortex
    • Luleight
    • Rextacy
    • Destruction
    • Skill's locals
    • Scratchy's friend
    • Melissious
    and probably more who are rather brand new to private matches in this era.

    than we have:

    Pian
    LNTC
    Jurisdiction
    Sabre
    Darkenmind

    and even more who are somewhat experienced in privates, but not to the level of most vets. In the last month, maybe two months, I've seen a greater influx of PM players than I have in the last year. In no way shape or form do I think your attitude is going to kill privates, but with such an influx of new players, i think it's important to sorta "baby" them until they have a better understanding of the game.


    Lastly, I understand how annoying it is trying to help players improve and watch them make the same mistakes. Especially when those players have played for a long time and are way more experienced than the noobs. It's why I'm pretty ******* stoked I was able to get Murdok into some matches last night. He pretty much only played prior to Spunky Cola DLC, so his experience is useless. However, he made more call outs, and called out the anni at least 4-5 times throughout the night when the rest of my team didn't even notice it. He called out every single time the assault charged him on the left end and responded to my requests. I'd tell him we need ice traps somewhere and he'd try. He might not be successful, but he vocally responded to me, made an attempt, and apologized because he wasn't able to do so. LOL. He even stated why he couldn't, which made it easy for me to explain to him on ways to improve.

    Murdok, as a teammate, is already ahead of most players -_-
    pianthen00b likes this.
  6. frank fotaine

    frank fotaine Member

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    Well from my watching of you give tips, which you do a lot, I'm not trying to discredit you because you are obviously one of the last leaders of the MNC community, I just said your method of doing it was very odd to me. I notice you try to give out tips when a lot of people are talking and most of it is left in the air to hang because of confusion. Or the way you say things could sometimes be misunderstood.

    Like when you say, "You guys need to get those easy clean ups," "You guys need to make that play when its there," I could imagine some people thinking that the way you are saying it is a personal attack on the team. I think your method would work more if you reworded your help. Add some "we's" and talk to certain people like (for example) "Hey assault next time you get in that situation, try to do this. I think it'll help you out more."

    People will be more open to criticism and help depending on how you word it. I personally have no problem with you. I like teaming with you, but I just want to help you by giving tips of my own because you and teapot are obviously the people doing the most to help the game at this point (teapot talking to new players and you putting up videos and streaming)
  7. xshammas

    xshammas Well-Known Member

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    The focus of this guide was mainly to help players like Frank, Lead, GC2MT, Buff, you, Gunked, and other players who can hold their own individually but may not understand teamwork or the fundamentals of MNC to get a better grasp. I didn't think it would be so exhausting trying to teach people but I guess if they really don't want it there's nothing I can do. The way I see it, I haven't played on an organized team since GP. People will say what they want, but that was the best team I ever played with in MNC. We all listened to each other, had the same understanding of how to play and win, and we all played our roles smoothly and made sense to each others' playstyles.
    What I really would love more than anything else would be to have a dedicated team that plays a lot who would be willing to listen to me so I can show them the ropes and really form a strong team.
  8. xshammas

    xshammas Well-Known Member

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    You've always been one of my favorites to play with Frank and the improvement has definitely always been there. I guess you're right about some of these situations. It would help me a lot if people were more vocal about what they were confused with and where they need the help. Like you said it sometimes comes off as a personal attack or they may be confused, and it would be way easier if people came to me more and asked for tips or help. Ironically, Scratchy is the only person who has done this.
  9. frank fotaine

    frank fotaine Member

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    I feel like if you give it more time it'll pay off. But of course whenever a player tries to change a game, the qualities needed are patience and persistence. I feel like if you try to get personal with people (maybe a couple messages or something) and start out with subtle hints, they'll begin to catch on.
  10. teapot

    teapot Post Master General

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    I don't know how much this guide helps others, but I did have a general understanding on how to play for the win. It helps provide insight but that's only going to go so far. I'll admit that my gunner and sniper aren't up to par with others, so despite knowing match ups and how to play, I'm still learning how to execute. I think I focus on way to many little things on gunner instead of looking for the right opening.

    I personally feel I completely get the teamwork aspect and fundamentals. Again, I might not execute on gunner or sniper, but can on other classes.


    As far as teams go, I understand what you're saying. Meta's changed since that era, but still a team that actually knows how to play as a team seems to be extinct now a days.

    I had a couple halo 3 teams throughout my time competing. One of which was with RyoNess and Obiii, who went on to finish top 24 in Orlando, one was with iMilk, who finished 13th at meadowlands 2007. (hardest Halo 3 event) Then there were some others who didn't place as highly, but may be notable names. Regardless of that, the BEST team I ever had consisted of kids who never went to events or were known. Our chemistry was insane, and we just gelled so insanely well that we were taking multiple series from teams that we used to lose to in earlier GB seasons.

    Back to MNC. You're best bet is to start a team of players that are dedicated enough to play, and willing to learn. The issue is there isn't really another team to face unless it's skill who steps up. That's sorta what I did picking my current team, but theres still a lack of dedication. I'm attempting to teach some players in game, and could definitely use your help. It'd be way more beneficial if you took Murdok under you're wing than if I did. If you want to team up and teach some players let me know, but I do get the feeling that you think I'm bad most of the times.
  11. xshammas

    xshammas Well-Known Member

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    I don't think I've ever said you were bad, and I really just want to play and teach people more than anything else. if you want to team up that's cool with me, I just want people who are on every day and will listen.

    By the way, here's a good example of a game where I keep calling "push the bots when we have them trapped" and we never really push bots-

    And Frank, I feel like anyone I try to message or help out gives me the "I don't need to learn, I'm already the best" attitude.
  12. frank fotaine

    frank fotaine Member

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    Your bot players were doing just fine. The main problem is that to down a ball when another team is turtling is to flood one side with numbers. You were saying push bots, but what you needed was a spawn flood with slayer classes. Which never happened. In retrospect maybe in the future being like, "Hey gunner tank and sniper, lets push this right lane in. Get in their faces," Giving people specific roles might be the answer.
  13. xshammas

    xshammas Well-Known Member

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    If we would have just had both lanes pushed, we would have had the ball down. We had them spawn trapped numerous times with bots at mid map. In that scenario if you're a bot player, it's best to flood the bot lane and spawn kill bots non-stop.
  14. frank fotaine

    frank fotaine Member

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    Well to be fair, you guys had bots at our spawn glass a few times but me and taco managed to slay the bots before they got closer. And we were only killed after we had suppressed the current wave of bots. Although your bot players could have gotten a little more aggressive. One of the things I noticed was a wasted juice on Lead's part early in the game. I always hate trying to get jackbots to down a ball because it almost never works. Had he stayed alive and waited for bots to spawn you might have downed the ball
  15. xshammas

    xshammas Well-Known Member

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    I posted more videos in the OP as well for anyone interested. The only class I'm missing now is support. I can't embed more than 5 videos in a post, so the rest of the videos will just be links.
  16. groundcontrol

    groundcontrol Member

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    Talking with gunked outside of matches has improved my play more than anything else
    You can use that support game from last night with chollo in it.
  17. xshammas

    xshammas Well-Known Member

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    The moneybase.
  18. purplescratchy

    purplescratchy Well-Known Member

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    Ego huh? You say you think you're the best MNC player.
  19. xshammas

    xshammas Well-Known Member

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    You wonder why everyone mutes you and bullies you...
  20. purplescratchy

    purplescratchy Well-Known Member

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    Bullies over MNC damn get a life shammas.

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