Do you think planets are big enough?

Discussion in 'Planetary Annihilation General Discussion' started by jairo4, November 20, 2013.

  1. tatsujb

    tatsujb Post Master General

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  2. kmastaba

    kmastaba Member

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    So, what do we need to remake in order to achieve this in PA?
  3. pivo187

    pivo187 Active Member

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    The desert biome concept is where the scale/look needs to be! Is there any info on if that is ubers goal for how they want the final game to look?
    stormingkiwi and Culverin like this.
  4. Culverin

    Culverin Post Master General

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    I increased my pledge amount because of the dessert biome images.

    That's the kind of map verticallity I want to play.
    That's the kind of chokepoints I want.
    And that's the scale I was hoping to see.
    agmarstrick and stormingkiwi like this.
  5. chronosoul

    chronosoul Well-Known Member

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    It will be difficult to get the 5x height in cliffs and not look similar to king Kai's planet with the tree escaping the atmosphere.

    I too hope to see not only cliffs and valleys to fight inbetween.
    stormingkiwi likes this.
  6. pivo187

    pivo187 Active Member

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    Right now we don't even have anything close to that desert biome concept. We need that kind of scale & those strategic choke points. If uber could get some what close to that concept that would be great. Ta had sum of these things in the 90s and yet no rts has this, mind boggling...hoping uber Dev can chime in

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