PA Game Bugs

Discussion in 'Planetary Annihilation General Discussion' started by Tombies, November 21, 2013.

  1. Tombies

    Tombies New Member

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    First of all, PA is awesome and my friends and I love it. I am aware it is in beta as well so I know that bugs are expected, but here are some that I've found.

    1: Was 2 friends and myself vs. 2 AI. One of the AI's commander got glitched on a rock (was a desert planet with lots of rocks/mountains) and never ended up building anything for the entire game.

    2: I kept getting lag spikes very frequently and whenever i got one, each vehicle that had been destroyed (and left a destroyed frame) on the map would jolt and like re-animate it getting destroyed again (if that makes any sense).

    That's all for now. I do not have any screenshots either. For some reason my screenshot kept appearing as a black screen.
    stormingkiwi likes this.
  2. stormingkiwi

    stormingkiwi Post Master General

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    Yeah... The AI spawns on the middle mex of its start position.

    Unfortunately, sometimes the middle mex is lame.

    The good news is, this is a commonly reported issue, especially on the forums, so Uber are onto fixing spawns and mex distribution in general :)

    Number 2 I haven't seen before!

    Welcome to the forums
  3. timberwolf1777

    timberwolf1777 New Member

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    I have seen number 2 a lot. When I take out the commander of an AI opponent, all his now dead units seem to constantly repeat their "flying debris pieces" animations indefinitely. I often will nuke the dead shells of those units (especially if he had hundreds of units stuck and clumped together ... which is another bug that the AI often has) just so I can reduce the game slowdown/graphics lag it causes.
    stormingkiwi likes this.
  4. stormingkiwi

    stormingkiwi Post Master General

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    ok. I have seen number 2. It's just it seems to settle down for me after a while

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