DDR4 Available in Dec.

Discussion in 'Planetary Annihilation General Discussion' started by vackillers, November 17, 2013.

  1. vackillers

    vackillers Well-Known Member

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    So for peeps who are wanting to upgrade their current PC might be better off waiting to see what the new motherboards will be like, from what i've come across already, DDR4 is going be a big set up from DDR3 though I'm shocked we're seeing DDR4 this early, I personally, wasn't expecting to see this for at least another year or so when Intel release their new 8-core CPUs next year.

    http://www.crucial.com/promo/DDR4.aspx

    http://www.reddit.com/r/technology/comments/1qorew/ddr4_memory_will_be_released_by_next_month/

    http://www.pocket-lint.com/news/125...sity-and-20-per-cent-less-power-use-than-ddr3

    Next Gen PC parts starting to arrive :D
    LavaSnake likes this.
  2. RMJ

    RMJ Active Member

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    Its really awesome.

    But that sad part is that already we are being let down by slow outdated consoles. And in like 80% of all games we just get a consol port, that it made to work on pc, not taking advantage of the pc superior power.

    Always makes me sad having a pc that can run console games at 200fps :(

    But its nice that stuff keep advancing on the pc for sure, i just wish more developers would stop asking 60$ price tag for a direct to PC port without optimizing it.

    DDR4 should be handy for this game. Because no matter how much optimizing, if you wanna play with enough players, units and planets, PA is gonna eat some ram. luckily ram is pretty cheap. although i expect DDR4 is gonna be a bit expensive at least until the first demand is settled.

    So funny to think back when the first pc had like 33mhz cpu, 80mb harddrive and almost 1 mb ram hell yeah!

    Man that really makes me feel ******* old lol.

    Even my damn phone has more power than the first 10 years of the first computers i had. Its actually insane when you think about stuff like that.

    imagine going back to 1990 and giving someone an HTC one or whatever.
    lapsedpacifist and stormingkiwi like this.
  3. pivo187

    pivo187 Active Member

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    Before you know it we will be doing stuff like in the matrix lol
    Last edited: November 17, 2013
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  4. KNight

    KNight Post Master General

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    At least with the fact that the PS4 and XB1 are very very VERY similar to PCs in terms of hardware and architecture will hopefully lead to functional Ports compared to the broken and buggy POSs we get currently.

    Mike
  5. Raevn

    Raevn Moderator Alumni

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    My complaint with ports has more been regarding the interface than the graphics - I've played "PC" games that tell you to press A, B etc. (or "don't turn off your computer" messages while saving...). The obvious example is the interfaces for Oblivion and Skyrim, which are obviously console-centric.
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  6. SXX

    SXX Post Master General

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    Similar hardware doesn't mean similar APIs, at least in terms of PS4. I still seriously doubt it's have OpenGL support.
    Sony obviously will do everything to make PS4 games not portable as possible to make sure they won't lose their home Japanese market to Microsoft because it's something they can't admit.

    Also don't forget that those "new" consoles will be there for next 8 years while architecture of PC GPUs and CPUs will change a lot just in next 3-4 years and then all games will bee developed for this old and outdated hardware.

    PS: In just totally sure that when those 3-4 years pass we'll have exactly same situation like we had year ago, or even sooner.
    Last edited: November 17, 2013
  7. stormingkiwi

    stormingkiwi Post Master General

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    edited for stupidity
  8. vackillers

    vackillers Well-Known Member

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    Think SXX makes a good point in that we'll have the same situation we've had over the past yr or two, much soon then the usual console life spans, I think times are changing, and that gamers in general, across all platforms, dont want to have to wait so long 8-10 yrs for the next generation. PC gamers have been experiencing next gen games for over a year now perhaps since the launch of BF3 and Crysis 3. It wont take long for PC hardware to really steamroll past the X1/PS4.

    I reckon it'll suppass them massively much soon this time around when you consider the new graphics cards thats just been released from Nvidia and AMD (GTX 780 ti/ R90X respectfully) we got new CPUs comming out next year (intels 16 threaded cpu and you know AMD will counter that) as well as the new release of DDR4. I'd give it a year n a half before there is a clear night and day between the platforms again in my opinion, some would say current PCs hardware is already surpassing the next gen consoles right now.

    PS4 supports Open GL and Xbox One is DirectX 11 for the record there SXX, as per stated back in feb and april for the press announcements this year. I think DDR4 overall is a good thing, I did think that it is a bit early though as that means new motherboard and new architecture which is almost always new release of CPUs which we all know is still a long way off yet so doesn't quite make sense to me to release DDR4 next month but the tech specs are a BIG step up from DDR3.
  9. Quitch

    Quitch Post Master General

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    I think you're completely wrong, the reason the last generation of consoles was around for so long was because there was little to no demand for new consoles. No one was interested.

    It's frustrating as hell as a PC game because I want to see things moving forward, but I think this pretty conservative new release (I mean, seriously 720p for XB1 in 2013?) is a sign that this isn't going to change.
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  10. thetrophysystem

    thetrophysystem Post Master General

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    If someone upgrades, let me know if you have 2 ddr3 ram for sale. We can meet in middle on price.
  11. kalherine

    kalherine Active Member

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    We all now that PC games will always be far from consoes,thats a fact.

    But let us not forget that games are completamentes optimized to the maximum for these next generation consoles, and not all players are interest only on graphs of high quality, what we have today already exceeds what is necessary.

    On consoles, playing games with a quality bright as killzone serving as an example, of how a game shines on a console.
    In PC gamers who play like me all the top titles, we are already accustomed to this quality,long time.


    In relation to DDR4, it might make a difference or not .

    DDR4 will focus on two areas: significantly enhanced power management and increased speed and performance. DDR3 consumes 1.5 volts of power, while DDR4 is 1.2 volts, a 20 percent reduction. That will reduce heat in every device that uses it.

    At the same time, it's going to get faster. DDR4 will sport data transfer rates of 3.2 billion transfers per second, double that of the top-end speed of DDR3's memory bus. Micron's initial memory DDR4 units will have transfer speeds of 2.4 billion memory transfers per second, which is still much faster than DDR3.

    As it turns out, that won't be much of a benefit for consumer devices. "Almost nothing consumers run right now is memory bottlenecked, so going over 1866 MHz on current DDR3 is barely benchmarkable. New CPU platforms may change that equation though, so DDR4 might be needed then.


    But where the Hardware pc will put the next Gen consoles back is here.

    There was a time, back in the late nineties and early noughties, when console graphics were king. While the PC industry and the likes of the now-defunct Silicon Graphics poured most of their efforts into making specialist chips for specialist 3D workstations, it was Sony and Nintendo that led the charge on 3D graphics for the consumer.
    By the time the PlayStation 2 launched in early 2000, console graphics had far surpassed anything available on the humble PC, much to the chagrin of dedicated PC players.

    But thats changed.

    Consoles used to lead the way in terms of raw processing power, but as the years have passed the PC has gradually taken back the performance crown. Now, as 4K looks set to take over the living room, takes a look at what you need to start playing games in 4K, and if the next-generation consoles have got the chops to do it justice.

    So again, soon consoles will look to pc has an hard enemy to beat,because.....
    Its what i think.

    The future is 4K and it’s the PC not next-gen leading the charge
    RMJ likes this.
  12. igncom1

    igncom1 Post Master General

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    So no dance dance revolution 4 in December.......
  13. Quitch

    Quitch Post Master General

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    Higher resolution is literally the least exciting technological improvement. You need increasingly large monitors to make use of increasingly high resolutions, and when you're talking about a PC and a desk there's a realistic limit to how high you go, gain anything from it, yet still be able to fit the monitor on the desk without making you go blind (hyperbole).

    [​IMG]

    Things like higher quality textures will make a much bigger difference than resolution increases at this point.

    On the memory front it has always been true that it's not worth getting new memory types until quite some time after launch because the higher latencies mean you buy more expensive yet slower memory. You wait a couple of years for clock speeds to go up and prices to come down and then it's worth it.
    Last edited: November 17, 2013
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  14. chronosoul

    chronosoul Well-Known Member

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    This is probably the most readable post i've seen by you @kalherine.

    Don't have much to contribute to this thread since My computer knowledge cycles when I need to upgrade my computer.

    There is a trend though of connecting PC's to TV's via HDMI and utilizing the PC's power and versatility could give it the uper hand... It just needs to have better Heat mitigation and down sizing.
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  15. RMJ

    RMJ Active Member

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    Yeah the higher resolution of 4k makes no sense to me. If you take a current game with a set level of texture quality and you stretch it from 1080p to 4k then it will just look even worse no ?.

    Ill take better texture quality any day above higher resolution, most games today has bad texture quality, and nothing ruins immersion more than bad texture quality.

    Also the name. i know a lot of older people who are confused by this for watching TV, they are like but we have Full HD, it says right there on the box, how can you have more than full they ask ? :p Ultra HD, that sounds inferior to Full HD if you ask me.

    Its the number race all over again, to just sell.

    Would you even notice the difference between full bluray and watching something in 4k on the same size tv the same distance. I will admit i dont watch a lot of bluray, but they look pretty damn crisp to me. you can see actors faces like they were standing right there in front of you. And they wanna quadruple that in one go.


    I sure hope you are right. another 10 years of bad console ports on pc, makes me really sad :(

    I really wanted to play that Dark Souls game, but that has to be one of the worst ports ive ever played in my life i think.
    Last edited: November 18, 2013
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  16. stormingkiwi

    stormingkiwi Post Master General

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    It's a great port, if you have a windows xbox controller.

    But yeah. That was the only way for me to make it playable.
  17. RMJ

    RMJ Active Member

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    Oh oh dont forget when a PC game tells you to not turn it off while saving.

    I mean really, and that happens in so many games. Nobody just turns off their ******* pc . And not while saving lol.
  18. Dementiurge

    Dementiurge Post Master General

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    Now measure how far you actually are from your screen, and how large it is. Where I am on the graph, 4k would be considered "noticeable". E.g. 1080p isn't high enough. Now consider how far away you sit from the screen in a movie theater and the size of that screen...

    Also, higher quality textures have incredibly diminishing returns if you don't have the pixels to represent them. Many of Crysis 3's textures need better than 1080p to be fully appreciated. Hell, even Playstation 2 games plentifully outdid the petty TV resolutions of their time... Conversely, when 10% of the texture is spread over half the screen, as is often the case with terrain, doubling or quadrupling (16x the area and memory usage) the size of the texture may not be enough to compensate while at the same time you're wasting an incredible amount of memory on data you aren't being shown.
  19. kryovow

    kryovow Well-Known Member

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    a diagram in feet and inches... great :D
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  20. kalherine

    kalherine Active Member

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    Soon we will start to see cheap lcds
    • 31.5-Inch 4K UHD display (resolution: 3840x2160, 140ppi) - equaling 4X the resolution of Full HD 1080p
    • Advanced IGZO panel technology offers extraordinarily high resolution, slim profile and power efficiency
    • Built in DisplayPort and dual HDMI (option) inputs to support native 4K2K UHD sign

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