game is to fast paced combat wise?

Discussion in 'Support!' started by Qosmius, October 31, 2013.

  1. Qosmius

    Qosmius Member

    Messages:
    47
    Likes Received:
    3
    hi eveyone, is it just me or does the combat feel a bit silly in this game? if you compare to other similar titles..my favorite supcom ofcourse :)

    there is something that doesnt feel right in this game so far..sure its beta but i want to say my thoughts..i think that the land units move at an ok speed, it is the combat im worried about, the tanks usually hit with every shell they fire unlike supcom where you could micro to some extent, and the units just die way to quickly.

    it feels like the units battle is over withing seconds because every shell fired is a hit mixed with low unit hp maxes really fast and non impressing battles...atleast in supcom t1 tanks could battle for some seconds and tank a bit damage, here you cant.

    also the fighter planes and scout planes are just ridicoulous...they move so fast in such an unrealistic way..like if you want them to turn 90 degres to the left they do it in an instant while in supcom they actually used some time to turn.

    sure it is beta but i really hope some of those things gets changed and balanced..i really loved supcom and i hope this game can take over my interest, it is mainly those two things im most considered on..planes acting hugely unrealistic and arcadish and battles ending to fast..

    pls i played supcom over 1000 hours and im still addicted to it, i want to become that addicted to PA too :)
  2. cwarner7264

    cwarner7264 Moderator Alumni

    Messages:
    4,460
    Likes Received:
    5,390
  3. Qosmius

    Qosmius Member

    Messages:
    47
    Likes Received:
    3
    oh, im sorry :( im very bad with forum searches shame on me :rolleyes:

    thank god im not the only one who thought of this
  4. cwarner7264

    cwarner7264 Moderator Alumni

    Messages:
    4,460
    Likes Received:
    5,390
    Heh, don't worry. I just corrected that YouTube link, by the way - it wasn't linking to the correct time.

Share This Page