Since this is my first post about an idea ill make a thread but if somebody could point me to a idea section for planetary annihilation would be nice....i was a alpha participant and i think it would be cool if there would be a more intuitive design for controlling troop, an example would be if you have some bots under your command you could drag the mouse across the screen and they would follow that path you created. thats only an example but a refinement of troop control and construction would be really cool
You can already do something very similar: queuing move orders. Shift-right-click a succession of points, and your units will follow the path you designate.
If you shift click you can set waypoints. They will also be adding area commands in the future for more efficient control. In other words, Uber has got ya covered.
you mighta missed these : https://docs.google.com/document/d/1Ef3DmBUsW3faaoqqmhZFgZsyO5JUXSETY5JmXLFIPlQ/edit?usp=sharing https://forums.uberent.com/threads/unofficial-official-gui-discussion-thread.52055/ https://forums.uberent.com/threads/principles-of-ui-design-the-4-cs.52756/ https://forums.uberent.com/threads/uber-do-you-agree-pa-needs-a-huge-ui-update.52662/
thanks guys....wow this defiantly changes the game for me.....a question though, what is the forum for ideas and stuff? I've looked around but anybody has a link that would be nice
That kind of stuff generally falls into General Discussion, but make sure you do some searching and check stickies to see if your suggestion has already been made/answered. Mike