I dunno maybe some people like the cgi and the prospect of how immense space is and sometimes the bodies it contains. feel free to one-up me I'm not proud of this find or anything. Just thought it had everything to do with PA, and that we could talk about having different suns and also two-sun systems in PA, which also reminds me about this (read the day and night part). and also this. discuss!
I was already wondering if we'd get different suns somewhere in the future. For humans a G-Type star (yellow, relatively stable and calm) like our sun is pretty much perfect since we evolved with one as close neighbors. But machines don't really care about the type of their sun, I think the only important info about suns for them would be the energy output and maybe if radiation levels are damaging their Neurosteel.
exactly guys check this out : A day & night game mode: the planet is orbiting near a Wolf-Rayet star and the radiations and solar wind are so strong this drastically modifies the army's and structures behavior (units do use solar power and their circuitry is not protected from radiations such as these). during the day the units move very slowly and also the radiated metal spots produce a denser metal (?) resulting in more metal production, hence the day phase is addapted into a base-building phase and defensive/turtle/fire base tactics are adopted, during the night however units are fully charged and ready to go, they are speedy quick and efficient, this is a raiding/sniping phase. Units start to feel the detriments of being exposed to the radiation progressively, so it is possible for a unit to speed out of the shadows and zip back in. It is possible to activate a bypass to a unit or units internal survival laws and stop using the internal nanomachines to constantly repair itself and use them for speed to obtain the same speed as night units but suffer the damages of daytime radiation, wich can lead to a quick death. this can be turned on and off and will not be changed back to default by nightime. for a longer or shorter day-night cycle simply edit the orbit and rotation speed of the planet before starting game. this will add an incredible strategic scope as players, depending on what they need, will fight over sunlit territory as well as fight over shadowy area. this game mode would also encourage the creation of planets with great vertical offset such as long ranges of cliffs and mountain ranges (conveniently alligned with the longitudes... : P)
The size and color of the sun is an easy change. Binary systems might be more difficult, just because you'd be tempted to have planets orbit both suns and have the suns orbit around a barycenter, which would add extra complexity to the system editor, and to in-system travel. Well, that and you'd need two shadows, one for each sun.
Easy, you don't put a sun in the middle of the solar system and place 2 suns just like planets which orbit around their Lagrange point.
Right now the system handles light/shadow fairly well with taking the sun as the only lightsource (are explosions counted, too? Maybe as brief flashes of light?) and shadows wandering over the planet accordingly. Very well to be seen when you take the time to watch your fabbers pull up a Mex with some defense near a mountain. I don't know if a second light source (read: sun) would be that hard to add. The system editor on the other hand... maybe with a staged system generation: 1.) select sun(s) and place them, orbital configuration created automatically. 2.) add planets / moons to first sun 3.) add planets / moons to second sun 4.) run test to see if any planets / moons are on auto-annihilation-orbits
Watched this video while loading Planetary Annihilation. He goes "It's a Ball of Superheated Gas" and the PA theme song starts in full musical glory.
EDIT: Removed most of my post due to being incorrect. Any way different colors and sizes for the sun would be amazing. Also different lighting for different colored suns. Should I say sun or star? I mean they are the same thing. Or a different kind of orbit.
stars won't orbit in a Lagrange point. Only small objects can. The stars will rotate around their common barycentre.
I think they missed the ball there ---- It takes light 2.5 years to encircle it is far more impressive.