Build: 55493 This issue seems to only have arisen since the latest release to the Beta. Issue: On two separate occasions, in 1 Versus 1 AI matches, the enemy Commander spawns in a less than ideal manner. He appears to be coming out of a rock formation, both times at a metal spot, and cannot move from that position. When this occurs, the AI commander builds one, and only one, Energy plant. On the up side, the enemy Commander does respond to external stimuli, vis-a-vi, shooting at my Scouts, bots, tanks, etc.. Dead giveaway!: What can tip the user off to this error having had happened? Not being engaged by the enemy within the first five minutes of the match. Either by scout or other means.. The AI has gotten much more aggressive and devious....( Thanks for that!) So I am just wondering if other people are experiencing similar issues with AI spawning in 1v1 watches, or 1v(>1) matches. Attached are two screen shots of the stuck commander along with my DxDiag report. As a side note! I smashed my first sub-300 (units) moon into my enemy today..It was glorious. No animation from the Haley drives, but I am sure that is coming. The game (for a beta) is quickly becoming the great enemy of productivity everywhere! Keep up the good work!!
It's a known bug. It's in the bug tracker as FS#988. Bug has been present since build 49303. http://pa.lennardf1989.com/Tracker/...8&project=1&order=history&sort=desc&pagenum=4 please vote on it and comment it.