Currently as i understand bots aren't spawned on custom made systems as a result i never find a automatically generated system with a planet small enough to use halleys can we be able to add bots into the "player slot" when we create a game
I want to make sure, for clarity's sake, that by "bots" you mean a computer controlled enemy or "AI". If so, you can have the AI spawn by creating a game and then clicking on "ready" before any human joins the game. Any empty army slots are then filled by the AI. For planets that can be used to smash into others you need to make sure (at least this worked for me) that they are small. I am using a radius of around 2-300. And that they have a low mass, I think I set mine to like 1-2k. After that you should be set, when you look at the planets while in the system (the panel that pops up on the upper right side of the screen when you have zoomed out to see the whole system) they will have a few rocket looking symbols listed. Those are the planets you can move. I may be incorrect about these but they have worked for me. Good luck out there.
I thought he was talking about having the ability to select the starting points so you can plump the AI on a separate planet?
So what I meant was could we have a function to add AI instead of hoping that no one joins the game while waiting for it to start As when I created my own systems it would take too long for it to start and a few people would join while I am waiting I'll try making a tiny system and see if that works but a function to add AI would be great