Linux client won't launch from Steam

Discussion in 'Support!' started by Skylead, September 26, 2013.

  1. Skylead

    Skylead New Member

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    I just got my beta access email so I promptly converted it to a steam key and attempted to launch the game from my library. Clicking the play button works but nothing happens. I can launch the game manually from the install files just fine with ./PA (only upon trying to login I get a message that the game must be launched from steam since I converted it). Any ideas?

    Spec: Asus G55VW laptop running Ubuntu 13.04 with gnome3 instead of Unity (Yes, I'm aware steam only officially supports 12.xx with Unity, but I haven't had trouble with any other steam games)

    Steam system info
    pastebin.com/A5eqjPHg (it won't let me paste the link)
  2. SXX

    SXX Post Master General

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    First please open this directory:
    ~/.local/Uber Entertainment/Planetary Annihilation/log
    There is proper logs you might find error.

    I guess this happen because of FS#2100. E.g game trying to use steam runtime libraries and fail because it's have old libstdc++.
    You can try to fix it as explained on bugtracker or run steam with STEAM_RUNTIME=0.

    Do you able to switch Intel graphics off in BIOS, or you using Bumblebee (or something like that)?
  3. sturmadler

    sturmadler New Member

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    I'm having the same issue, tried that command, didn't work for me. I'm a linux nub, built my first linux box in June in anticipation of steamOS.

    thought since it runs on linux, I'd try it out with my living room setup. ready to give up and go use my windows machine.
  4. SXX

    SXX Post Master General

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    What distribution and release you using? Ubuntu 12.04 LTS?
  5. sturmadler

    sturmadler New Member

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    13.04

    I couldn't get my GTX 660 to work with 12.04
  6. SXX

    SXX Post Master General

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    Then just run game outside Steam, it's should work just fine.

    Problem you met explained on bugtracker: FS#2100
    This happen because devs compiled this Beta build with newer libstdc++ ABI than Steam runtime using.
  7. sturmadler

    sturmadler New Member

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    thanks for the help. from what i read, this could be resolved in the next patch?
  8. SXX

    SXX Post Master General

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    Yes, but we don't know. It's can be easily resolved in any patch if Uber not used newer libstdc++ for reason.

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