Deorbit/Launching

Discussion in 'Support!' started by stevenrs11, September 27, 2013.

  1. stevenrs11

    stevenrs11 Active Member

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    I noticed that the current orbital transport can move between orbital and ground by itself, and doesn't need a rocket. It would be nice for it to be a one way trip, and either reduce its cost significantly, or somehow 'remount' it on the orbital launch building.

    In fact, this idea could have lots of cool implementation/implications, with how things are launched into orbit.
    Z3K0N15 likes this.
  2. Dementiurge

    Dementiurge Post Master General

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    The Astraeus gets violently rocketed into space... Then it floats slowly down to pick up a fabber and casually drifts up off into space. What a waste of a booster!

    But you'd need some way to load a unit into the launch facility before shooting it off into space.
  3. stevenrs11

    stevenrs11 Active Member

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    Yea, I figure the same mechanic to reload a Astraeus into the launch facility could be used to load things into the Astraeus.

    I love the launch animation, btw. I dont know if the corkscrewing is intentional or not, but it sure is funny. Reminds me of everything I build in KSP
    crlmproductions likes this.
  4. gamerx112

    gamerx112 Member

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    I dont think they were looking for it to have any logic behind it. besides the point its an interplanetary transporter. so to be honest making the transport a one time thing is a bad idea since it can transport troops to other planets without being having to make a new orbital launcher each time you want to launch another one to another planet given that most of the time you would want to launch a commander to another planet is to escape death.
  5. RMJ

    RMJ Active Member

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    Well logic or not it should use a rocket to get into orbit from a planet with gravity, i definitely hope you will be able to put a unit into it, before you launch.
  6. stevenrs11

    stevenrs11 Active Member

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    I agree about having to make an entire Astraeus each time might be a bit tedious, especially considering how long they take to build/how expensive.

    Though I definitely think it should require some sort of booster stage from the orbital launcher to get it off planet.

    Now, the said booster could be very cheap to build, and could be 'autobuilt' at orbital launchers whenever they are idle.
    Anyway, it would be nice to have a launcher 'standing by' with an transport ready to go, so if the situation goes fubar, I dont have to wait for my Astraeus to gently float down from orbit to pick my com up, I can just send him to my launcher, load him in, and off we go.

    Or, instead of building booster->loading Astraeus onto booster->loading commander it could go the other way.

    load com into Astraeus->build/have booster->load Astraeus with com onto booster->launch.
  7. Dementiurge

    Dementiurge Post Master General

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    There will be a unit cannon for delivering armies, and eventually teleporters.
  8. RMJ

    RMJ Active Member

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    They could be cheaper and only work once ?, Robots dont recycle well :p

    Either that or ditch the rocket, i mean whats the point of launching it into orbit, then having to make it go down again to pick up the unit then FLY right back up again lol. seems kinda off somehow.
  9. irregularprogramming

    irregularprogramming Member

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    Yeah, I think the transporter should be a use once rocket instead of what we currently have.

    And to move between planets you need to actually build them.

    Right now you can basically cheese forever by never landing your commander.
  10. Z3K0N15

    Z3K0N15 Active Member

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    Did you list this in the tracker for issues? Maybe a good idea to report it,or maybe post this in the confirmed features thread
  11. gamerx112

    gamerx112 Member

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    in that case whats the point of making this transport one time only and making it at all if there are gonna be teleporters and a cannon (which I would assume would only work via a moon)
  12. Murcanic

    Murcanic Well-Known Member

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    What if they made the transport an air unit and then after picking up the unit you want you dock it to the obital factory and launch it into space at another planet :) also this way we could get transports faster and easyier(make them fly on figher level) and beable to move units from island to island or move the commander from a hot zone or bad spawn to a new area on the planet :)
  13. killertruffle

    killertruffle New Member

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    That actually confused me the first time I build an Astraeus. It finished while I was looking elsewhere, and when I went to load it up, I couldn't find it. I actually expected to find it sitting on the pad waiting for a unit to enter. Its icon mixed in with others enough it took me a couple minutes to find it (only by seeing it on the horizon looking different from the solar sats or orbital radar).
  14. Cerzi

    Cerzi New Member

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    Presumably the cannon/teleporter will be *much* more costly, so transports will be a relatively low-tech option.
  15. hanspeterschnitzel

    hanspeterschnitzel Active Member

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    In the visualization trailer the 'egg' picks the commander up, then sets him in a rocket, closes itself aroud the commander, then the rocket get a tip and off they go into space! That's how I would like.

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