26 September - Beta...

Discussion in 'Support!' started by pats, September 15, 2013.

  1. Kruptos

    Kruptos Active Member

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    Heh, the "I don't think" part. No, I have absolutely no idea how long that would take, that's why I said what I did. If I knew for sure, I would have said "it takes two weeks" and I would have provided you with enough proof to support such a claim.
  2. nanolathe

    nanolathe Post Master General

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    ... I'll ask again, a little slower this time;

    Why do you think that the entirety of Galactic War, from the conceptual stage to finished code, UI, balance and Art will not take more than 'a few weeks'?

    In short, what is your scientific basis for thinking that?

    Are you sure you're not just pulling numbers out of your arse?
  3. faregoth

    faregoth New Member

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    I hope galatic war is a little more than a browser, i will be fairly disappointed as a result. I was hoping a full simulation of the galaxy and being able to go to each different system. That would be awesome, and would make the game have some depth.

    Also, i think the whole concept of galatic war will take most of the beta period to create
  4. nanolathe

    nanolathe Post Master General

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    You realise that there isn't a computer in existence that could compute a fully simulated galaxy, right? (even if you strip out the RTS game... just the galaxy would not be able to be rendered in real time)

    ... seriously... did you think this was all being done with magic?
  5. faregoth

    faregoth New Member

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    Not a whole simulation i get that, i was talking out of ***, but really i want something a little more than just a browser window with all the different systems, thats point i am trying to get at
  6. nanolathe

    nanolathe Post Master General

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    Why?
  7. faregoth

    faregoth New Member

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    Because i am a selfish, ***** who gets what ever he wants.....

    But in all seriousness a browser would just seem like matchmaking, something that has already done before, old and used. I am not saying that its bad idea, but if you are calling this the next generation of rts's having galactic war more or less a browser. I am sure some people would be disappointed with the results .
  8. Kruptos

    Kruptos Active Member

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    Ok wow, no need to be offended. The way I see it, the concept of the thing is already brewing in Neutrinos head. Art is something I'd imagine (my personal opinion) will be mostly taken from what is already done at that stage. All in all I think the gamemode will lean heavily on the main game that I'd imagine is already done at the time they start creating the galactic warfare mode. So I believe that what they need to do at that point is UI and balance.

    Since they have been making stuff at a remarkable speed so far, I believe that part of developing the mode will take few weeks. You can argue that since the mode requires the base game done and working that the development time for galactic war is from the end of kickstarter until "works as intended".

    And yes, I'm pulling numbers out of my arse because Uber hasn't told us what's their plan about galactic war, so there is absolutely no way I can accurately predict how long it would take them to create something that I don't know they are creating. That was very high class speculation in my part and I apologize if this caused discomfort.

    My response was aimed at the people who said that December release date will be impossible to reach because galactic war, by their speculation, will take a really long time to make.
  9. nanolathe

    nanolathe Post Master General

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    Galactic war (very probably) isn't going to be released with the game at December.
  10. faregoth

    faregoth New Member

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    If the current plan is just a simple browser base system like you proposed up their. At their current pace they probably could get it done in a few weeks. They have the current art style already in the game, they would not change it just for this. The longest process of that whole system would be the ui, because in this case it would just be a giant ui screen. My hopes it would be a little more than this, but the longest i could predict for the proposed system is about a month. I get these numbers from the current pace that they working right now, and alot of the backend of the stuff is already in it looks like. Anything more than this, the whole system could take a couple of months
  11. Kruptos

    Kruptos Active Member

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    What makes you think that?
  12. nanolathe

    nanolathe Post Master General

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    Current trends with how the developers are working.
    Three months is not enough time to complete every single feature to a polished state for a December release.
    So some features will come online later, through patches.
  13. faregoth

    faregoth New Member

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    Agreed, they have alot of work to do. I would rather them release a polished game without bugs, than a game that has all the features but is buggy as hell.
    nanolathe likes this.
  14. Kruptos

    Kruptos Active Member

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    The trend I am seeing is that they are working simultaneously on every possible aspect they can before any one aspect is polished enough to call it finished. Although your presumption can happen, I don't think they would release without even touching galactic war.
  15. pats

    pats New Member

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    So instead of being the new type of game developer (crowd funded doing what the customer want, etc) they are becoming the next EA? Going for a unfinished release and bring 'promised' functions later trough patching?
  16. faregoth

    faregoth New Member

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    So what you are saying is that you would want a rushed, buggy as crap game at release. Rather than wait a little and get everything at a polished state. Again they are promised functions, they will come, but at a pace that they want it so its not rushed. They never stated any where that all these features will e here at release, they stated they will come, but no one knows when.
  17. Kruptos

    Kruptos Active Member

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    Comparing them to EA, the most ******** gamepublisher there is, was a pretty harsh move :D However
    I can't recall EA ever releasing a game with missing functions.. I could be wrong tough, haven't really been paying attention to their business lately.

    They never said they were doing what their customers/supporters wanted, they presented their idea and asked if people were willing to pay for that. They do however ask for our opinions on things they are not quite sure how they are going to make.
  18. arbitraryranger

    arbitraryranger Member

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    Are you serious? You have absolutely no basis to say this whatsoever Nanolathe. Do you have an inside track that nobody else has? Have you ever been apart of Uber and know how they work? For crying out loud stop making dumb *** statements based upon what is currently being released/features that are already being implemented. The company who knows more than you, and knows their own timeline has given an estimation of December - that's 3 months away; shut up and let them do their thing. I could imagine that getting the foundation of the game up and running is much more difficult then expanding upon it with other features, so as far as I'm concerned they are legitimately able to hit their deadline with what they've promised.
  19. nanolathe

    nanolathe Post Master General

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    They work on one thing at a time. That's the iterative process. They're not working on everything simultaneously... they've worked for almost 4 months, taking on one tast, then the next, then the next.

    You really need to work on wherever you're getting your 'facts'.

    ---

    Arbitraryranger, they have not promised jack when it comes to the stretchgoals. They're getting things done that are critical for release, nothing more.
    Galactic War was never promised for December.

    I will be pleasantly surprised if Galactic war is anywhere near completion come the end of the year.
    I also would not hold my breath.
  20. occusoj

    occusoj Active Member

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    Very interesting to see that the discussion here is very much alike the ones that where held around Diablo 3 when the first closed beta started.
    And releasing incomplete games is more like Blizzard, not EA. I still have the D3 box here which clearly states the game features PvP. Well it didnt at release and was patched in many many month later at an utmost pathetic way.

    The arguments are exactly the same - close to none on both sides.
    One faction stating that the timeframe is too short to complete the game based on their experience and the other screaming out "you cant know that" based on nothing.
    It was literally the same on D3, game features, balancing, content, everywhere. Sadly the "it wont make it" faction was right there - utter failure at release, it just wasnt complete. Only fun thing about wasting fifty where the die hard fanboys flaming every bug/glitch/misbalance reporting thread.

    I have to agree on that. Getting the fundamentals working well is not only time consuming but highly important. If the release has to (and will hopefully) be pushed back Id totally understand it.

    Orbital, optimizations (roughly 1000 to 10000 times perf gain if the talk about millions of unit is for real), balancing, new units, lots and lots of bugfixing happening in a 13 or 14 weeks isnt likely to yield a clean release. If it does though, hats off to Uber - you deserve more than 90 bucks per copy if you really pull that off.

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