Beatiful Models & Textures! Shall I buy?

Discussion in 'Mapping and stuff' started by emarkus, July 12, 2018.

  1. emarkus

    emarkus Active Member

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    --- Lets go shopping! ---


    I have found a interessting webpage. https://www.cgtrader.com/

    https://www.cgtrader.com/3d-models?keywords=scifi unit

    Do you think we could use that? I'm thinking of donating some Models by licensing them for PA...

    Sure, primary and secondary usercolor channel needs to be adjusted first...

    But generally, wouldn't this be an option?

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    + it is 3dmax
    + it is low polygon (lol, still high enough)
    + textures
    + it has material channel
    - it is not animated

    Would be easier then drawing ourselves, right?



    without texture:
    https://img1.cgtrader.com/items/109972/c0e9b9d61b/camera-bot-3d-model-obj.jpg
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    a camera bot. or maybe use as high energy weapon.

    Or maybe buying some additional metal biome CSG?

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    Last edited: July 12, 2018
  2. emarkus

    emarkus Active Member

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    continueation. enjoy.

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  3. killerkiwijuice

    killerkiwijuice Post Master General

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    those are too high poly for the PA engine

    gonna lag the f out of anyone's PC
  4. emarkus

    emarkus Active Member

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    Do you know, how many polies are acceptable? I could request a lower poly version at the creators...

    I wonder how difficult it is to automatically simplify the polies in 3dmax?


    Or... Just make the units expensive enough then,... such as introducing it as t3. So no spam and then it wont be too bad/slow.
  5. killerkiwijuice

    killerkiwijuice Post Master General

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    i remember the t2 legion factories would cap around 1.5k to 2k. Also, there's not really a way to "simplify" a model to reduce polys.
  6. wpmarshall

    wpmarshall Planetary Moderator

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    Unit cap = 1
  7. Mirolog

    Mirolog Well-Known Member

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    Also, most of them use complex materials/textures, and while it's possible to add high-res textures in PA, there is no way to get reflections etc.
  8. exterminans

    exterminans Post Master General

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    Therefor, the awnser to this question:
    No.
  9. tagmaximus

    tagmaximus New Member

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    You can work and reduce the model polys any time you want in any model, problem is that you need rework all uv´s normals, difuse etc.

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