Hi everyone, Since the update that ditched procedural terrain destruction and rendered all moveable celestial bodies (regardless of size) as planet-killers, I've been wanting to have an in-between option to the destruction scale. A simple idea would be to transform asteroids of a certain size and below, to essentially, big 'nukes', which would destroy a large portion of a planet, but wouldn't annihilate it completely. In addition, this could be accompanied by a large decal spawned on the ground. I think it would add one more interesting layer of destructive possibilities to the game. Would anyone be interested in working this out?
See meteors under: https://wiki.palobby.com/wiki/PTE_Testing#Future https://www.twitch.tv/videos/208950880