is it possible override community mod at local?

Discussion in 'Support!' started by wong8888, February 4, 2018.

  1. wong8888

    wong8888 New Member

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    is it possible override community mod at local for have localization to my language?



    for currenly test, when i start game will restore back official version.
  2. wondible

    wondible Post Master General

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    A mod, or "community mods" itself?

    Overriding community mods is possible but still very technically awkward, and would be at odds with further updates. To get something usable you would probably have to work with mikeyh. For testing purposes, you might be able to work offline, which will prevent it from redownloading.

    Getting local mod overrides to enable can be done in the same way, by using the javascript console to call enable in community mods (which gets reset easily), or by using a different mod identifier in development.
  3. wong8888

    wong8888 New Member

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    community mods itself, but only part of display part which for translation
  4. mikeyh

    mikeyh Post Master General

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    You can't do any anything with translations until I restart the translations project later this year.
  5. wong8888

    wong8888 New Member

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    later this year is mean 2017 or 2018 ?
  6. mikeyh

    mikeyh Post Master General

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    It's already 2018.
  7. wong8888

    wong8888 New Member

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    i mean "later this year" , this year is prefer for 2017 or 2018 ?

    if is prefer for 2017, that mean already "later this year(2017)".

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