[WIP][Server] Imperial Legion (Faction)

Discussion in 'Work-In-Progress Mods' started by Nicb1, June 28, 2015.

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  1. stuart98

    stuart98 Post Master General

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    We considered doing this, but there were bugs with it IIRC so we dropped it.
  2. cptconundrum

    cptconundrum Post Master General

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    There is an air teleporter that can move between planets. Also, the unit cannon is an orbital structure that can drop units down below it.
  3. doud

    doud Well-Known Member

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    I hope to play this new true expansion to core PA Titan soon :)
    I have bought ans tried to play Ashes of The singularity ... however, despite Frogboy stating he's taking inspiration from TA and FAF (and other games), i can't find the slightest excitement playing this game which to me is much more a nitrous engine tech demo. So OK, AOTS has a true 64bit engine which can (obviously) scale, but it's not enough to make a good game. This evening I re-launched PA, and it took me a few seconds to have fun and realize how incredible this game is. It may not be built for scalability, but it provides lots of exciting moments of gameplay.
    And i'm still waiting for any other game that will bring such fast and furious action during battlers.
    PAF :cool: (PA Forever) ;)
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  4. Ksgrip

    Ksgrip Active Member

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    PAF trully needs to happen.

    WE NEED IT
  5. theawesomedog86

    theawesomedog86 New Member

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    Thank you!
  6. theawesomedog86

    theawesomedog86 New Member

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    Thanks!
  7. theawesomedog86

    theawesomedog86 New Member

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    Also, when will this mod be available on PAMM (just a general range ex: May 9th from May 20th)
  8. stuart98

    stuart98 Post Master General

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    The mod will not be available on PAMM. Going forward mods will be on the in-game Community Mods Manager (CMM), which is available on the current PTE. The mod will be available on there very soon; we're just getting some final few things done and waiting for one more feature.
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  9. cptconundrum

    cptconundrum Post Master General

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    Public beta will be starting sooner than you think.
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  10. theawesomedog86

    theawesomedog86 New Member

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    So why will it not be available on PAMM?
  11. elodea

    elodea Post Master General

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    Going forward mods will be on the in-game Community Mods Manager (CMM), which is available on the current PTE.
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  12. cdrkf

    cdrkf Post Master General

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    To clarify about 'cmm', uber are adding a mod manager into the game (they haven't stopped developing PA like many assumed, there is a build currently on test).

    It makes sense to release mods on the integrated mod manager, as then everyone has access rather than the few who know about PAMM...
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  13. Ksgrip

    Ksgrip Active Member

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    Is the CMM managed by Uber Servers or there is the possibility that even when this are down we can resurrect the game pretty much like FAF?
  14. cdrkf

    cdrkf Post Master General

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    Personally I don't know, I think some of the legion development team know more though.
  15. Nicb1

    Nicb1 Post Master General

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    Right now I think CMM is linked into PAMM servers, but don't quote me on this.
  16. Nicb1

    Nicb1 Post Master General

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  17. stuart98

    stuart98 Post Master General

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    Those images I just ripped from albums by Quitch and Andreas.

    There is an article currently waiting approval that you'll like quite well though.
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  18. sycspysycspy

    sycspysycspy Active Member

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    I would like to say thanks to all of you who are working so hard to keep PA alive.
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  19. theawesomedog86

    theawesomedog86 New Member

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    Well, what is CMM and where can i find it? Please give a link.
  20. cptconundrum

    cptconundrum Post Master General

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    There will be more info on the Community Mod Manager soon. When the PTE is ready I'm sure someone will post about it, but the short explanation is that PAMM is being replaced with an in-game mod manager.
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