PTE 94132 is up

Discussion in 'PA: TITANS: General Discussion' started by ReddWolff, April 22, 2016.

  1. huangth

    huangth Active Member

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    stuart98 likes this.
  2. killerkiwijuice

    killerkiwijuice Post Master General

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    there are no balance changes
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  3. huangth

    huangth Active Member

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    Since the game keeps going, I hope we will get some balance patch after this.
    Maybe we could post some ideas now.
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  4. frostsatir

    frostsatir Active Member

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    I have a long list balance changes which can improve gameplay,but i want to see patch notes before. This thread was created like 3 days ago. Anyone know when PTE really will be released? And where you got information that its "94132" build?
  5. stuart98

    stuart98 Post Master General

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    version.txt

    This current PTE won't go live; as mikeyh said, it's the first in a series of PTEs.
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  6. huangth

    huangth Active Member

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    After seeing this, I thought there is the patch note in version.txt.
    I opened it.
    The only information inside is "94132-pte". :(
    Last edited: April 25, 2016
    cdrkf likes this.
  7. lokiCML

    lokiCML Post Master General

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    Does anybody know the differences between PAMM and the in-game mod manager? It seems to download itself or the changes under the hood?:)
  8. Nicb1

    Nicb1 Post Master General

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    I'll tell you one big change that for the legion mod I've been super happy about.
    Mods are handled as zips now instead of folders. This in our case brings legion down from 60mb server side to 7mb :)

    There are other changes too but this one is one of my fave.
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  9. lokiCML

    lokiCML Post Master General

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    Thank you. Which leads me to another question is it possible to mod the CMM because of zips and it's in memory?
  10. killerkiwijuice

    killerkiwijuice Post Master General

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    60 to 7? that seems a bit much.
  11. elodea

    elodea Post Master General

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    Do you mean mod the CMM system or add mods to the CMM?

    If the latter,
    Locally: Same as normal. Put the files in your local files in the client mods and server mods folder.
    Remote: currently, upload to PAMM server as usual.
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  12. cdrkf

    cdrkf Post Master General

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    Can't say it doesn't do what it says though :p
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  13. Ksgrip

    Ksgrip Active Member

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    I'll tell you one big change that for the legion mod I've been super happy about.
    Mods are handled as zips now instead of folders. This in our case brings legion down from 60mb server side to 7mb :)

    There are other changes too but this one is one of my fave.[/QUOTE]
    Sp this actually makes viable to play it for everyone!! That is an extreme improvement
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  14. lostmekka

    lostmekka Member

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    Sp this actually makes viable to play it for everyone!! That is an extreme improvement[/QUOTE]
    [​IMG]
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  15. Ksgrip

    Ksgrip Active Member

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    [​IMG][/QUOTE]
    Lol totally unintentional but I laughed hard when noticed it.
  16. lokiCML

    lokiCML Post Master General

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    Mod the CMM system. I could be over thinking it but the files for CMM are in AppData\Local\Uber Entertainment\Planetary Annihilation\download. All the JavaScript, HTML, and CSS exist download rather than community_mods which has one HTML file that points to download. So not really sure that it is modifiable.:confused:
  17. lulamae

    lulamae Planetary Moderator

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    I just verified that when I play build 89755 my T2 power is 5000.

    I only get 3750 under PTE-94157 (vice PTE-94132 in the subject line)
  18. cptconundrum

    cptconundrum Post Master General

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    Are you in Classic or Titans?
  19. lulamae

    lulamae Planetary Moderator

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  20. cptconundrum

    cptconundrum Post Master General

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    huangth likes this.

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