Server Mods Not Reset

Discussion in 'Support!' started by mikeyh, January 5, 2016.

  1. mikeyh

    mikeyh Post Master General

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  2. pinbender

    pinbender Active Member

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    The server mod state should reset itself via engine.call('reset_game_state'). That should get called by model.setup() in start.js, when the game drops back to the main menu. It's possible a common mod is interfering with that behavior.

    The Titans/classic reset problem may be a different issue, however. When the game state gets reset, it uses the active content set. It's possible that it's not being reset to Titans after you load a classic server. (I haven't done any testing to determine whether or not that's the case, however.)

    It's also possible that there is a more subtle bug in the mod mounting. That would take more time to investigate, which we're a bit short on right now.
    stuart98 likes this.
  3. mikeyh

    mikeyh Post Master General

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    Thanks for the reply.

    I assumed that's why everything return to start. Will add some logging and try to get a reproducible scenario and workaround.

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