[WIP][Server] Imperial Legion (Faction)

Discussion in 'Work-In-Progress Mods' started by Nicb1, June 28, 2015.

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  1. Alpha2546

    Alpha2546 Post Master General

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    No

    Its DRM.
    [​IMG]
  2. n3ur0o

    n3ur0o New Member

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    for sure dude ? that easy way it was......
    i was trying to make it work for a litte more than 2 days now...... and u came here to tell me i have to change the comander and it worked.........
    speechless, just spechless :D

    my reaction when he spawned and i could see and use all the units :
    "******* holy ******************************************* how epic can this be ?"
    can´t describe it, i rather would pay for ur mod than titans :DDDDDDDD
    awesome !!! every good word u can image belongs to you guys !
    really awesome :DDD
    *today i´m the luckiest guy*
    cdrkf likes this.
  3. killerkiwijuice

    killerkiwijuice Post Master General

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    i told you in our PM to choose the overwatch commander (or the aeson)

    ?
  4. n3ur0o

    n3ur0o New Member

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    tryed it, and didn´t work
    i dont have any overwatch commander ?!?!?!?!?!?!
    i dont know what magic this is...... but for now i let legions magic make me happy XDDDDDD
  5. killerkiwijuice

    killerkiwijuice Post Master General

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    your mod must be outdated
  6. KnavishPlum

    KnavishPlum Active Member

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    oh man, the new images look awesome. really like that commander, at least I think hes one, but that does make me wonder, will there be more then just the two legged comms? like quad of tank?

    I mainly ask due to Aeson seemingly connected to the mod right now.
  7. Nicb1

    Nicb1 Post Master General

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    Yeah that's a custom commander. Currently we have two other models for custom coms as well (One being Imperial and the other tank based).
    There is one problem though. We had a method that allowed us to have quite a few coms, but unfortunately that only works in singleplayer. For every com we add now (In order for it to work in multiplayer) we need to replace a vanilla free commander. We could replace the paid commanders as well, but then we risk running into potential legal stuff i'm thinking.

    So currently we've replaced the Aeson with the commander model you see above. The aeson was chosen due to from my experience, it being the least used commander.

    As a result of the above we've run into an issue. If we do add the other models which free commanders would we replace?

    EDIT:
    Wish Uber updated the game so we could add commanders without being forced to replace stuff.
    Hint hint if anyone from Uber is reading this thread.
    xankar likes this.
  8. pivo187

    pivo187 Active Member

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    Just replace all the ugly commanders lol. There a few I really don't like so maybe we can have a vote? I would much rather the new custom models you guys built!
  9. mwreynolds

    mwreynolds Well-Known Member

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    Is there a reason you can't use some of the existing commanders to use with the legion faction?
    Or a slightly modified version?
  10. killerkiwijuice

    killerkiwijuice Post Master General

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    The only reason is that we don't want to mess with vanilla stuff.
  11. mered4

    mered4 Post Master General

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    As a reminder, SupComs factions are only better or worse depending on the situation, and even then you have options.

    For example, seraphim and UEF have good t1-t2 land, but aeon and cybran have really good rush units.

    Theoretically you could solely play as one faction and be fine in any situation, but because no one is that good at the game it never happens.
    stuart98, Alpha2546 and xankar like this.
  12. KnavishPlum

    KnavishPlum Active Member

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    wait, I won't be able to use Aeson with this mod? dang... I love him... :(
  13. theiban

    theiban Member

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    It is amazing! Will it be ready for Christmass?
    Nicb1 likes this.
  14. killerkiwijuice

    killerkiwijuice Post Master General

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    Hopefully
  15. Nicb1

    Nicb1 Post Master General

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    Unfortunately it does not look like itll be ready till a bit after Christmas. As to how far after Christmas I can't say.

    The remaining models are going to take a while still to get done. Especially the titans.

    The mod will be ready for release Soon™ still make no mistake about that, but still a bit more than a week to go. I want to at least have most of the artwork done before releasing.
    Last edited: December 18, 2015
    mwreynolds and stuart98 like this.
  16. pivo187

    pivo187 Active Member

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    Will we be able to build on top of those small plateaus or are they just place holders like in the game?
  17. wondible

    wondible Post Master General

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    No, this is a unit mod, and not heard of anything beyond that.
    Nicb1 likes this.
  18. killerkiwijuice

    killerkiwijuice Post Master General

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    That can't be modded, the maps need to enable pathing on the csgs.
    Nicb1 likes this.
  19. pivo187

    pivo187 Active Member

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    Killer:-Will that ever be done? I feel having maps with different height and gameplay that is affected by this is a must for a pc game in 2015...I mean TA had it in the 90s lol
  20. killerkiwijuice

    killerkiwijuice Post Master General

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    What? Yes it can be done but not by a server mod.
    Nicb1 likes this.
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