AI Changes: AI will do a better job of keeping the Commander safe. Bugfix/polish: Bolos are now named Ants. You can no longer assist non-friendly units. Improvements to the local server warnings: 1) If you have set the local server setting to OFF, you will no longer see a message warning that your computer does not meet the requirements. It will still warn you that you have to either sign in or change your settings. 2) The local server option in the server browser will be disabled if you have set the local server setting to OFF. Certain UI elements in the system editor would appear briefly while the JS was loading. They no longer appear before the scene is ready. Added keybindings for the 'ammo' build group. Added the structure tag to land mines. Removed the 'basic' type from land mine, so that normal fabbers cannot build it. Also added the naval type, since mines can be built on water. Prevent player kill notifications from popping up at the start of a replay. We now wait to check if the current build version is out of date until after the user has signed in. Fix starting planets not being indicated in the details pane of the server browser. Fix for an error that occurs when reconnecting to a game more than once. Add Able commander to the catalog. This allows those that have Able to play it online. Inform Windows that we are "DPI-aware" to fix Windows 10 changing the resolution of the game while in full screen mode. Fix for audio dropping out in long/big games.
What! Can't assist non-friendly units??? How am I supposed to get my orbiting radar to follow the enemy comm around now???