numpad enter and most special symbols still work nowhere

Discussion in 'PA: TITANS: General Discussion' started by tatsujb, August 21, 2015.

  1. tatsujb

    tatsujb Post Master General

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  2. tatsujb

    tatsujb Post Master General

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  3. tatsujb

    tatsujb Post Master General

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    it freakin annoying is what it is. but as usual so long as one gets the hose everyday of his life he'll never imagine what it is to not get the hose for once, eh?
  4. cola_colin

    cola_colin Moderator Alumni

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    It means that I can't make this: ''' or ### because as far as PA is concerned that key of my german keyboard doesn't exist.
  5. ace63

    ace63 Post Master General

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    Yeah that annoys me aswell.
  6. tatsujb

    tatsujb Post Master General

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    gfhd.png

    this is freakin base support guys

    I can't really think of one other game name right now that doesn't know this key
  7. cola_colin

    cola_colin Moderator Alumni

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    Localization issue I guess, on a qwerty keyboard that key indeed does not exist.
  8. tatsujb

    tatsujb Post Master General

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    ? i poseess a querty keyboard from my days in america and it has that key

    the above picture is of a querty keyboard as well
    squishypon3 likes this.
  9. squishypon3

    squishypon3 Post Master General

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    Yeah they have it? XP

    [​IMG]
  10. tatsujb

    tatsujb Post Master General

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    some netbooks do not have numpads but that doesn't mean they're not mapped and you pic is broken
  11. squishypon3

    squishypon3 Post Master General

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    Pic still works fine for me, I was agreeing with you btw. Most keyboard have that enter key. :p
  12. tatsujb

    tatsujb Post Master General

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    i still can't see it :(
    tunsel11 likes this.
  13. cola_colin

    cola_colin Moderator Alumni

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    Talking about the marked key.
    [​IMG]
  14. tatsujb

    tatsujb Post Master General

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    yeah for me this whole zone as well
    [​IMG]
  15. crizmess

    crizmess Well-Known Member

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    This looks like it is an issue of how key events are forwarded from SDL2 to CoherentUI but the API documentation isn't really helpful:
    https://coherent-labs.com/Documenta...erent_1_1_u_i_1_1_key_event_data.html#details

    Edit:
    If you really want to know how it works, here is an example for CryEngine:
    https://github.com/hendrikp/Plugin_CoherentUI/blob/master/src/CoherentInputEventListener.cpp
    The interesting part is at line 327.
    It looks like CryEngine has its own key code layout, so there is an additional conversion going on that usually isn't needed. All the VK_* are Windows symbols that belong to the Windows Virtual Keyboard key codes.
    Last edited: August 24, 2015

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