Seriously, the Titans are huge and they can't cross the tiny bridges on metal planets. Learn to jump over these stupid ditches and continue destroying.
Hmm you bring up an interesting point. For a titan to jump, they require legs. Evidently, hopping and leaping are are not an option either. While they prevented the risk of them tripping, These devs clearly didn't think these units through. Although, the Atlas is a step in the right direction because it skips. We all know, one can never trip with a skip.
I've seen Titans get stuck on tiny wreckages too many times. That shouldn't happen when visibly, it looks like they should be able to walk on or hover over it.
Have you ever seen a huge thing jump? Why does nobody say "step over"? Noooo it has to be "jump". It has to be melodramatic. WELL SOME PEOPLE DON'T KNOW THE MECHANICAL STRESSES THAT WOULD BE INVOLVED. IT'S TOO UNREALISTIC! it'sajoke.
Well the games engine uses meters as the unit for stuff. So the radius of planets is in imaged to be in meters.
Ugh, stop ruining my headcanon. How do we know a PA universe meter is the same as a real universe meter? Headcanon saved.
This is actually pretty funny because one of the devs a bit ago was making that same joke, these robots may have their own meter! Plus he/she was saying that the trees currently in the game represent forests, and this is also why units just tred right through them.
Yeah I saw that post on Thursday. Glad to see my view wasn't far off from the official stance on scale.
let them "jump" with jumpjets maybe just make the ares's hoverfield brighter/more vibrant while "jumping" and give the atlas some thrusters