[WIP][Client] More Pew Pew - Requesting Opinions

Discussion in 'Work-In-Progress Mods' started by dom314, June 12, 2015.

  1. dom314

    dom314 Post Master General

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    Yeap, sorry I was working on this from before your suggestion. I may give that a try.
    Done.
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  2. Planktum

    Planktum Post Master General

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    So how do we get this version of the Inferno?
  3. dom314

    dom314 Post Master General

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    https://github.com/domdom/com.pa.domdom.inferno.blue_flame
    Haven't released it on PAMM yet.
    In the meantime:

    Some battle footage:
    Last edited: July 10, 2015
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  4. killerkiwijuice

    killerkiwijuice Post Master General

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    Just a nitpick: add useWorldSpace to the electricity, the particles move when the muzzle moves :p
  5. dom314

    dom314 Post Master General

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    I already do. You can see the flames have the same problem too.
  6. killerkiwijuice

    killerkiwijuice Post Master General

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    oh weird, not sure then.
  7. Planktum

    Planktum Post Master General

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    What would it look like with blue flames?
  8. Planktum

    Planktum Post Master General

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    And maybe tone down the electricity a tiny bit?...
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  9. doud

    doud Well-Known Member

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    you're a king budd :cool: I prefer the electric effect, but even this blue flame effect outperforms vanilla effect :eek:
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  10. dom314

    dom314 Post Master General

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  11. Planktum

    Planktum Post Master General

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    You are a legend!

    P.s. Infernos attacking infernos is not the best way to showcase this projectile effect.
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  12. Planktum

    Planktum Post Master General

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    Do you still prefer your original electrical effect best?
  13. dom314

    dom314 Post Master General

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    Think of it as the worst-case scenario :p
  14. dom314

    dom314 Post Master General

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    Nah I think I like this one best, but I also really like the orange flames with the sparks.
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  15. Planktum

    Planktum Post Master General

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    Blue flames FTW!
  16. Planktum

    Planktum Post Master General

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    Uber should've hired you!
  17. dom314

    dom314 Post Master General

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    :oops:
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  18. proeleert

    proeleert Post Master General

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    So when are you going to tackle the explosion clouds? :p
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  19. dom314

    dom314 Post Master General

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    The hardest bit is coming up with ideas I think. Once I have a picture in my mind of what I want to create, I can start thinking about how to represent that with PA's particle effect system. Anyway, I say this because all in all it turns out to be quite a bit of work. I'll think about it for now, and only actually start probably a few weeks from now when I get ideas.
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  20. dom314

    dom314 Post Master General

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    Update
    Inferno effect has been updated to the version with blue flames and sparks.
    For those of you who have missed it in the conversation:
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